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move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
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@@ -101,7 +101,8 @@
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),
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)
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/datum/mod_theme/standard //We don't want the civilian skin to apply to all modsuits, that causes issues.
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/// We don't want the civilian skin to apply to all modsuits, that causes issues.
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/datum/mod_theme/standard
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name = "standard"
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@@ -1125,7 +1126,8 @@
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),
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)
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/obj/item/mod/armor/mod_theme_responsory //This has no slowdown active, and no variation between levels. I am ASSUMING this will be gamma only.
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/// This has no slowdown active, and no variation between levels. I am ASSUMING this will be gamma only.
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/obj/item/mod/armor/mod_theme_responsory
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armor = list(MELEE = 40, BULLET = 25, LASER = 25, ENERGY = 20, BOMB = 25, RAD = INFINITY, FIRE = 200, ACID = 200)
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/datum/mod_theme/apocryphal
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@@ -1335,5 +1337,6 @@
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),
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)
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/obj/item/mod/armor/mod_theme_administrative //considering this should not be used, it's getting just DS armor, not infinity in everything.
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/// considering this should not be used, it's getting just DS armor, not infinity in everything.
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/obj/item/mod/armor/mod_theme_administrative
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armor = list(MELEE = 200, BULLET = 200, LASER = 50, ENERGY = 50, BOMB = INFINITY, RAD = INFINITY, FIRE = INFINITY, ACID = INFINITY)
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