Kinetic crusher description fix (#25909)

* fixes abductor toolset and surgical implants

* no more visual overload

* DGamer's review + fix contraction
This commit is contained in:
Taurtura
2024-06-22 22:43:14 +00:00
committed by GitHub
parent a7d1610255
commit 068a9658b8
@@ -47,10 +47,11 @@
. = ..()
. += "<span class='notice'>Mark a large creature with the destabilizing force, then hit them in melee to do <b>[force + detonation_damage]</b> damage.</span>"
. += "<span class='notice'>Does <b>[force + detonation_damage + backstab_bonus]</b> damage if the target is backstabbed, instead of <b>[force + detonation_damage]</b>.</span>"
if(length(trophies))
. += "<span class='notice'>You can use a crowbar on it to remove its attached trophies.</span>"
for(var/t in trophies)
var/obj/item/crusher_trophy/T = t
. += "<span class='notice'>It has \a [T] attached, which causes [T.effect_desc()].</span>"
. += "<span class='notice'>You can use a crowbar on it to remove it's attached trophies.</span>"
/obj/item/kinetic_crusher/attackby(obj/item/I, mob/living/user)
if(istype(I, /obj/item/crusher_trophy))