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Kinetic crusher description fix (#25909)
* fixes abductor toolset and surgical implants * no more visual overload * DGamer's review + fix contraction
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@@ -47,10 +47,11 @@
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. = ..()
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. += "<span class='notice'>Mark a large creature with the destabilizing force, then hit them in melee to do <b>[force + detonation_damage]</b> damage.</span>"
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. += "<span class='notice'>Does <b>[force + detonation_damage + backstab_bonus]</b> damage if the target is backstabbed, instead of <b>[force + detonation_damage]</b>.</span>"
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if(length(trophies))
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. += "<span class='notice'>You can use a crowbar on it to remove its attached trophies.</span>"
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for(var/t in trophies)
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var/obj/item/crusher_trophy/T = t
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. += "<span class='notice'>It has \a [T] attached, which causes [T.effect_desc()].</span>"
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. += "<span class='notice'>You can use a crowbar on it to remove it's attached trophies.</span>"
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/obj/item/kinetic_crusher/attackby(obj/item/I, mob/living/user)
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if(istype(I, /obj/item/crusher_trophy))
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