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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-20 18:47:20 +01:00
Final Nations patch before live testing. This is going to be painful.
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@@ -301,6 +301,10 @@
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if(istype(I, /obj/item/weapon/disk/nuclear))
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user << "You think about it for a few seconds, then you realize Central Command likely doesn't find nuke disk sandwiches very funny, and so you decide not to turn the nuke disk into a foodstuff."
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return
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if(istype(I, /obj/item/flag/nation))
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user << "That's not going to fit!"
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return
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else
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user << "<span class='notice'> You add [I] to [src].</span>"
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if(istype(I, /obj/item/weapon/reagent_containers/))
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@@ -318,7 +318,7 @@
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data_core.manifest_inject(character)
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ticker.minds += character.mind//Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn
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AnnounceArrival(character, rank)
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callHook("latespawn", list(character, rank))
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callHook("latespawn", list(character))
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else
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character.Robotize()
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del(src)
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