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Beginnings of Combat Changes: Ranged Weaponry (#17075)
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@@ -93,11 +93,11 @@
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/obj/effect/proc_holder/spell/targeted/mime/fingergun
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name = "Finger Gun"
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desc = "Shoot stunning, invisible bullets out of your fingers! 6 bullets available per cast. Use your fingers to holster them manually."
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desc = "Shoot stunning, invisible bullets out of your fingers! 3 bullets available per cast. Use your fingers to holster them manually."
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school = "mime"
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panel = "Mime"
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clothes_req = 0
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charge_max = 600
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charge_max = 300
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range = -1
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include_user = 1
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human_req = 1
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@@ -117,7 +117,7 @@
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revert_cast(user)
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/obj/effect/proc_holder/spell/targeted/mime/fingergun/fake
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desc = "Pretend you're shooting bullets out of your fingers! 6 bullets available per cast. Use your fingers to holster them manually."
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desc = "Pretend you're shooting bullets out of your fingers! 3 bullets available per cast. Use your fingers to holster them manually."
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gun = /obj/item/gun/projectile/revolver/fingergun/fake
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// Mime Spellbooks
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@@ -272,14 +272,6 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
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cost = 15
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containername = "laser crate"
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/datum/supply_packs/security/taser
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name = "Stun Guns Crate"
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contains = list(/obj/item/gun/energy/gun/advtaser,
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/obj/item/gun/energy/gun/advtaser,
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/obj/item/gun/energy/gun/advtaser)
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cost = 15
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containername = "stun gun crate"
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/datum/supply_packs/security/disabler
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name = "Disabler Crate"
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contains = list(/obj/item/gun/energy/disabler,
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@@ -507,7 +499,7 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
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/obj/item/reagent_containers/spray/pepper,
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/obj/item/flash,
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/obj/item/grenade/flashbang,
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/obj/item/storage/belt/security/sec,
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/obj/item/storage/belt/security,
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/obj/item/holosign_creator/security,
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/obj/item/clothing/mask/gas/sechailer,
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/obj/item/clothing/glasses/hud/security/sunglasses,
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@@ -561,13 +561,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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item = /obj/item/twohanded/chainsaw
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cost = 13
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/datum/uplink_item/dangerous/batterer
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name = "Mind Batterer"
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desc = "A device that has a chance of knocking down people around you for a long amount of time. 50% chance per person. The user is unaffected. Has 5 charges."
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reference = "BTR"
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item = /obj/item/batterer
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cost = 5
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// SUPPORT AND MECHAS
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/datum/uplink_item/support
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@@ -708,12 +701,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bullstun
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name = "Bulldog - 12g Stun Slug Magazine"
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desc = "An alternative 8-round stun slug magazine for use in the Bulldog shotgun. Saying that they're completely non-lethal would be lying."
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reference = "12SS"
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item = /obj/item/ammo_box/magazine/m12g/stun
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cost = 3
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/datum/uplink_item/ammo/bullmeteor
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name = "12g Meteorslug Shells"
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desc = "An alternative 8-round meteorslug magazine for use in the Bulldog shotgun. Great for blasting airlocks off their frames and knocking down enemies."
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reference = "12MS"
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item = /obj/item/ammo_box/magazine/m12g/meteor
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bulldragon
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