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Beginnings of Combat Changes: Ranged Weaponry (#17075)
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@@ -672,12 +672,12 @@
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_taser
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name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)"
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id = "mech_taser"
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/datum/design/mech_disabler
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name = "Exosuit Weapon (CH-DS \"Peacemaker\" Disabler)"
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id = "mech_disabler"
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build_type = MECHFAB
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req_tech = list("combat" = 3)
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/disabler
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materials = list(MAT_METAL=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -892,17 +892,6 @@
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_disabler
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name = "Exosuit Weapon (CH-PD Disabler)"
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desc = "Allows for the construction of CH-PD Disabler."
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id = "mech_disabler"
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build_type = MECHFAB
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req_tech = list("combat" = 3)
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/disabler
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materials = list(MAT_METAL=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_carbine
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name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)"
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desc = "Allows for the construction of FNX-99 \"Hades\" Carbine."
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