Beginnings of Combat Changes: Ranged Weaponry (#17075)

This commit is contained in:
Fox McCloud
2021-11-11 21:24:02 +01:00
committed by GitHub
parent 6ece7187a0
commit 06df88706f
35 changed files with 128 additions and 289 deletions
@@ -672,12 +672,12 @@
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_taser
name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)"
id = "mech_taser"
/datum/design/mech_disabler
name = "Exosuit Weapon (CH-DS \"Peacemaker\" Disabler)"
id = "mech_disabler"
build_type = MECHFAB
req_tech = list("combat" = 3)
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/disabler
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
@@ -892,17 +892,6 @@
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_disabler
name = "Exosuit Weapon (CH-PD Disabler)"
desc = "Allows for the construction of CH-PD Disabler."
id = "mech_disabler"
build_type = MECHFAB
req_tech = list("combat" = 3)
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/disabler
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_carbine
name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)"
desc = "Allows for the construction of FNX-99 \"Hades\" Carbine."