diff --git a/code/game/objects/items/devices/handheld_defib.dm b/code/game/objects/items/devices/handheld_defib.dm index d04f8365efb..d80d23f11a2 100644 --- a/code/game/objects/items/devices/handheld_defib.dm +++ b/code/game/objects/items/devices/handheld_defib.dm @@ -1,7 +1,7 @@ /obj/item/handheld_defibrillator name = "handheld defibrillator" desc = "Used to restart stopped hearts." - icon = 'icons/obj/items.dmi' + icon = 'icons/obj/medical.dmi' lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' righthand_file = 'icons/mob/inhands/items_righthand.dmi' icon_state = "defib-on" diff --git a/code/game/objects/items/stacks/medical_packs.dm b/code/game/objects/items/stacks/medical_packs.dm index 73a973ef781..4680b1f9a1c 100644 --- a/code/game/objects/items/stacks/medical_packs.dm +++ b/code/game/objects/items/stacks/medical_packs.dm @@ -1,7 +1,7 @@ /obj/item/stack/medical name = "medical pack" singular_name = "medical pack" - icon = 'icons/obj/items.dmi' + icon = 'icons/obj/medical.dmi' amount = 6 max_amount = 6 w_class = WEIGHT_CLASS_TINY @@ -180,7 +180,7 @@ /obj/item/stack/medical/bruise_pack/advanced name = "advanced trauma kit" - icon = 'icons/obj/items.dmi' + icon = 'icons/obj/medical.dmi' singular_name = "advanced trauma kit" desc = "An advanced trauma kit for severe injuries." icon_state = "traumakit" @@ -253,7 +253,7 @@ name = "advanced burn kit" singular_name = "advanced burn kit" desc = "An advanced treatment kit for severe burns." - icon = 'icons/obj/items.dmi' + icon = 'icons/obj/medical.dmi' icon_state = "burnkit" belt_icon = "burnkit" heal_burn = 25 @@ -268,12 +268,11 @@ //Medical Herbs// /obj/item/stack/medical/bruise_pack/comfrey - name = "\improper Comfrey leaf" - singular_name = "Comfrey leaf" - desc = "A soft leaf that is rubbed on bruises." - icon = 'icons/obj/hydroponics/harvest.dmi' - icon_state = "tea_aspera_leaves" - color = "#378C61" + name = "\improper Comfrey poultice" + singular_name = "Comfrey poultice" + desc = "A medical poultice for treating brute injuries, made from crushed comfrey leaves. The effectiveness of the poultice depends on the potency of the comfrey it was made from." + icon = 'icons/obj/medical.dmi' + icon_state = "traumapoultice" max_amount = 6 stop_bleeding = 0 heal_brute = 12 @@ -287,15 +286,21 @@ return ..() /obj/item/stack/medical/ointment/aloe - name = "\improper Aloe Vera leaf" - singular_name = "Aloe Vera leaf" - desc = "A cold leaf that is rubbed on burns." - icon = 'icons/obj/hydroponics/harvest.dmi' - icon_state = "ambrosiavulgaris" - color = "#4CC5C7" + name = "\improper Aloe Vera poultice" + singular_name = "Aloe Vera poultice" + desc = "A medical poultice for treating burns, made from crushed aloe vera leaves. The effectiveness of the poultice depends on the potency of the aloe it was made from." + icon = 'icons/obj/medical.dmi' + icon_state = "burnpoultice" heal_burn = 12 + drop_sound = 'sound/misc/moist_impact.ogg' + mob_throw_hit_sound = 'sound/misc/moist_impact.ogg' + hitsound = 'sound/misc/moist_impact.ogg' dynamic_icon_state = FALSE +/obj/item/stack/medical/ointment/aloe/heal(mob/living/M, mob/user) + playsound(src, 'sound/misc/soggy.ogg', 30, TRUE) + return ..() + // Splints /obj/item/stack/medical/splint name = "medical splints" diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 2492e42fea0..e335cb175f9 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -1,7 +1,7 @@ /obj/item/dnainjector name = "DNA-Injector" desc = "This injects the person with DNA." - icon = 'icons/obj/items.dmi' + icon = 'icons/obj/medical.dmi' icon_state = "dnainjector" item_state = "dnainjector" belt_icon = "syringe" diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index 97d59c05af7..c4e339bc2e8 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ diff --git a/icons/obj/medical.dmi b/icons/obj/medical.dmi new file mode 100644 index 00000000000..dbb70abc172 Binary files /dev/null and b/icons/obj/medical.dmi differ