diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index 5f6179a5118..b30d579c3d8 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -181,7 +181,7 @@ itemUser.adjustStaminaLoss(-1.5) itemUser.adjustBrainLoss(-1.5) itemUser.adjustCloneLoss(-0.5) //Becasue apparently clone damage is the bastion of all health - if(heal_points < (max_heal_points)) + if(heal_points < max_heal_points) heal_points = min(heal_points += 3, max_heal_points) //Heal all those around you, unbiased for(var/mob/living/L in view(7, owner))