diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm index 8c02bac91d1..0a8f6fb3b83 100644 --- a/code/modules/mob/living/carbon/brain/brain_item.dm +++ b/code/modules/mob/living/carbon/brain/brain_item.dm @@ -14,7 +14,7 @@ organ_tag = "brain" parent_organ = "head" slot = "brain" - vital = 1 + vital = TRUE hidden_pain = TRUE //the brain has no pain receptors, and brain damage is meant to be a stealthy damage type. var/mmi_icon = 'icons/obj/assemblies.dmi' var/mmi_icon_state = "mmi_full" diff --git a/code/modules/surgery/organs/organ.dm b/code/modules/surgery/organs/organ.dm index 3ec4ce44e86..3448986040d 100644 --- a/code/modules/surgery/organs/organ.dm +++ b/code/modules/surgery/organs/organ.dm @@ -4,7 +4,7 @@ var/dead_icon var/mob/living/carbon/human/owner = null var/status = 0 - var/vital //Lose a vital limb, die immediately. + var/vital = FALSE //Lose a vital limb, die immediately. var/damage = 0 // amount of damage to the organ var/min_bruised_damage = 10 diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index ebaf9e45577..aaa2e0f7479 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -5,7 +5,6 @@ throwforce = 0 var/slot // DO NOT add slots with matching names to different zones - it will break internal_organs_slot list! - vital = 0 var/non_primary = 0 var/unremovable = FALSE //Whether it shows up as an option to remove during surgery. diff --git a/code/modules/surgery/organs/subtypes/machine.dm b/code/modules/surgery/organs/subtypes/machine.dm index 2be14a91f14..7c68fc11f28 100644 --- a/code/modules/surgery/organs/subtypes/machine.dm +++ b/code/modules/surgery/organs/subtypes/machine.dm @@ -1,7 +1,6 @@ // IPC limbs. /obj/item/organ/external/head/ipc can_intake_reagents = 0 - vital = 0 max_damage = 50 //made same as arm, since it is not vital min_broken_damage = 30 encased = null @@ -109,7 +108,7 @@ organ_tag = "heart" parent_organ = "chest" slot = "heart" - vital = 1 + vital = TRUE status = ORGAN_ROBOT species = "Machine" @@ -142,7 +141,7 @@ name = "brain" organ_tag = "brain" parent_organ = "chest" - vital = 1 + vital = TRUE max_damage = 200 slot = "brain" status = ORGAN_ROBOT diff --git a/code/modules/surgery/organs/subtypes/standard.dm b/code/modules/surgery/organs/subtypes/standard.dm index 30c4e173cdc..1a548de7d0a 100644 --- a/code/modules/surgery/organs/subtypes/standard.dm +++ b/code/modules/surgery/organs/subtypes/standard.dm @@ -10,7 +10,7 @@ min_broken_damage = 35 w_class = WEIGHT_CLASS_HUGE body_part = UPPER_TORSO - vital = 1 + vital = TRUE amputation_point = "spine" gendered_icon = 1 parent_organ = null @@ -44,7 +44,7 @@ min_broken_damage = 35 w_class = WEIGHT_CLASS_BULKY // if you know what I mean ;) body_part = LOWER_TORSO - vital = 1 + vital = TRUE parent_organ = "chest" amputation_point = "lumbar" gendered_icon = 1 @@ -158,7 +158,6 @@ min_broken_damage = 35 w_class = WEIGHT_CLASS_NORMAL body_part = HEAD - vital = 1 parent_organ = "chest" amputation_point = "neck" gendered_icon = 1 diff --git a/code/modules/surgery/organs/subtypes/vox.dm b/code/modules/surgery/organs/subtypes/vox.dm index 3b30b85f30c..f5b4b4edc07 100644 --- a/code/modules/surgery/organs/subtypes/vox.dm +++ b/code/modules/surgery/organs/subtypes/vox.dm @@ -10,7 +10,7 @@ organ_tag = "stack" slot = "vox_stack" status = ORGAN_ROBOT - vital = 1 + vital = TRUE /obj/item/organ/internal/stack/vox name = "vox cortical stack" \ No newline at end of file diff --git a/html/changelog.html b/html/changelog.html index 24f7b0201a3..a350934e1de 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -56,6 +56,13 @@ -->