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Update ert.dm (#29101)
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@@ -155,8 +155,10 @@ GLOBAL_LIST_EMPTY(ert_request_messages)
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if(new_gender)
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if(new_gender == "Male")
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M.change_gender(MALE)
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M.change_body_type(MALE)
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else
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M.change_gender(FEMALE)
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M.change_body_type(FEMALE)
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if(!new_species)
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new_species = "Human"
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@@ -170,7 +172,7 @@ GLOBAL_LIST_EMPTY(ert_request_messages)
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M.overeatduration = 0
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var/obj/item/organ/external/head/head_organ = M.get_organ("head")
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var/eye_c = pick("#000000", "#8B4513", "#1E90FF", "#8c00ff", "#a80c0c", "#2fdb63") // Black, brown, blue, purple, red, green
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var/skin_tone = rand(-120, 20) // A range of skin colors
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var/skin_tone = random_skin_tone(new_species) // randomise skin tone depending on mob's species
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switch(new_species) //Diona not included as they don't use the hair colours, kidan use accessory, drask are skin tone Grey not included as they are BALD
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if("Human", "Tajaran", "Vulpkanin", "Nian")
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@@ -197,7 +199,8 @@ GLOBAL_LIST_EMPTY(ert_request_messages)
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M.s_tone = skin_tone
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head_organ.headacc_colour = pick("#1f138b", "#272525", "#07a035", "#8c00ff", "#a80c0c")
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head_organ.h_style = random_hair_style(M.gender, head_organ.dna.species.name)
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head_organ.f_style = random_facial_hair_style(M.gender, head_organ.dna.species.name)
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if(M.gender != FEMALE) // no beard for women pls
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head_organ.f_style = random_facial_hair_style(M.gender, head_organ.dna.species.name)
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M.rename_character(null, "[pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant First Class", "Master Sergeant", "Sergeant Major")] [pick(GLOB.last_names)]")
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M.age = rand(23,35)
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