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Enable multi-sector lavaland. (#28358)
* Enable multi-sector lavaland. * fix exclude ci paths * remove old lavaland * Lewc review and other cleanups, add GPS stuff * rebuild tgui * fix ash storm no eligible areas * update test config, don't skip out on test level creation * unfuck example config * whoops * add north entrances to legion arena for easier traversal * TM config -- REVERT BEFORE MERGE * Make SSweather work on traits directly * flip order of procgen/ruin placement * fix GPS * fix budget in code * clobber prod config for lavaland ruin budget for TM * add relay to gulag * some more guards for procgen * separate relays * make gulag and base one ruin * bridge improvements * actually remove gulag map * make linter happy * harden ruin placement against failing Config changes made. Bypassing code ownership.
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@@ -27,8 +27,9 @@
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GLOB.navigation_computers += src
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if(access_station)
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jumpto_ports += list("nav_z[level_name_to_num(MAIN_STATION)]" = 1)
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if(access_mining && GLOB.configuration.ruins.enable_lavaland)
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jumpto_ports += list("nav_z[level_name_to_num(MINING)]" = 1)
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if(access_mining)
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for(var/zlvl in levels_by_trait(ORE_LEVEL))
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jumpto_ports += list("nav_z[zlvl]" = 1)
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/obj/machinery/computer/camera_advanced/shuttle_docker/Destroy()
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GLOB.navigation_computers -= src
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