mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 21:19:00 +01:00
Using Weight Defines
This commit is contained in:
@@ -14,7 +14,7 @@ AI MODULES
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desc = "An AI Module for transmitting encrypted instructions to the AI."
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flags = CONDUCT
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force = 5.0
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 5.0
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throw_speed = 3
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throw_range = 15
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@@ -397,4 +397,4 @@ AI MODULES
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laws[1] = generate_ion_law()
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to_chat(user, "<span class='notice'>You press the button on [src].</span>")
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playsound(user, 'sound/machines/click.ogg', 20, 1)
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src.loc.visible_message("<span class='warning'>[bicon(src)] [laws[1]]</span>")
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src.loc.visible_message("<span class='warning'>[bicon(src)] [laws[1]]</span>")
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@@ -17,7 +17,7 @@ RCD
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throwforce = 10.0
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throw_speed = 3
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throw_range = 5
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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materials = list(MAT_METAL = 30000)
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origin_tech = "engineering=4;materials=2"
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toolspeed = 1
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@@ -13,7 +13,7 @@ RSF
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anchored = 0.0
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var/matter = 0
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var/mode = 1
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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/obj/item/weapon/rsf/New()
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desc = "A RSF. It currently holds [matter]/30 fabrication-units."
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@@ -231,4 +231,4 @@ RSF
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matter--
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to_chat(user, "The RSF now holds [matter]/30 fabrication-units.")
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desc = "A RSF. It currently holds [matter]/30 fabrication-units."
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return
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return
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@@ -12,8 +12,8 @@
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throwforce_on = 5
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throw_speed = 1
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throw_range = 5
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w_class = 2
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w_class_on = 2
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w_class = WEIGHT_CLASS_SMALL
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w_class_on = WEIGHT_CLASS_SMALL
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attack_verb = list("attacked", "slashed", "gored", "sliced", "torn", "ripped", "butchered", "cut")
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attack_verb_on = list()
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@@ -11,7 +11,7 @@
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force = 10
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throw_speed = 2
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throw_range = 4
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w_class = 4
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w_class = WEIGHT_CLASS_BULKY
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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var/bees_left = 10
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var/list/blood_list = list()
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@@ -15,7 +15,7 @@
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name = "card"
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desc = "A card."
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icon = 'icons/obj/card.dmi'
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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var/associated_account_number = 0
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var/list/files = list( )
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@@ -7,7 +7,7 @@
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throwforce = 3.0
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throw_speed = 1
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throw_range = 5
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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attack_verb = list("warned", "cautioned", "smashed")
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proximity_sign
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@@ -6,7 +6,7 @@
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icon = 'icons/obj/chronos.dmi'
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icon_state = "chronobackpack"
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item_state = "backpack"
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w_class = 4
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w_class = WEIGHT_CLASS_BULKY
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slot_flags = SLOT_BACK
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slowdown = 1
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actions_types = list(/datum/action/item_action/equip_unequip_TED_Gun)
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@@ -46,7 +46,7 @@
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icon = 'icons/obj/chronos.dmi'
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icon_state = "chronogun"
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item_state = "chronogun"
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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flags = NODROP
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ammo_type = list(/obj/item/ammo_casing/energy/chrono_beam)
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can_charge = 0
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@@ -20,7 +20,7 @@ LIGHTERS ARE IN LIGHTERS.DM
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throw_speed = 0.5
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item_state = "cigoff"
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slot_flags = SLOT_EARS|SLOT_MASK
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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body_parts_covered = null
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attack_verb = list("burnt", "singed")
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var/lit = 0
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@@ -285,7 +285,7 @@ LIGHTERS ARE IN LIGHTERS.DM
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desc = "A manky old cigarette butt."
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icon = 'icons/obj/clothing/masks.dmi'
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icon_state = "cigbutt"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throwforce = 1
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/obj/item/weapon/cigbutt/New()
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@@ -389,7 +389,7 @@ LIGHTERS ARE IN LIGHTERS.DM
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desc = "A thin piece of paper used to make fine smokeables."
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icon = 'icons/obj/cigarettes.dmi'
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icon_state = "cig_paper"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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/obj/item/weapon/rollingpaper/afterattack(atom/target, mob/user, proximity)
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if(!proximity)
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@@ -410,4 +410,4 @@ LIGHTERS ARE IN LIGHTERS.DM
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else
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to_chat(user, "<span class='warning'>You need to dry this first!</span>")
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else
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..()
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..()
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@@ -60,7 +60,7 @@
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item_state = "bike_horn"
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hitsound = null
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throwforce = 3
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 15
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attack_verb = list("HONKED")
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@@ -112,4 +112,4 @@
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var/mob/living/carbon/human/H = M
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if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs) || H.ear_deaf)
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continue
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M.emote("flip")
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M.emote("flip")
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@@ -3,7 +3,7 @@
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desc = "A generic brand of lipstick."
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icon = 'icons/obj/items.dmi'
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icon_state = "lipstick"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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var/colour = "red"
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var/open = 0
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@@ -86,7 +86,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "razor"
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flags = CONDUCT
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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usesound = 'sound/items/Welder2.ogg'
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toolspeed = 1
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@@ -9,7 +9,7 @@
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icon_state = "gavelhammer"
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force = 5.0
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throwforce = 6.0
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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attack_verb = list("bashed", "battered", "judged", "whacked")
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burn_state = FLAMMABLE
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@@ -25,7 +25,7 @@
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icon_state = "gavelblock"
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force = 2.0
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throwforce = 2.0
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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burn_state = FLAMMABLE
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/obj/item/weapon/gavelblock/attackby(obj/item/I, mob/user, params)
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@@ -33,4 +33,4 @@
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playsound(loc, 'sound/items/gavel.ogg', 100, 1)
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user.visible_message("<span class='warning'>[user] strikes \the [src] with \the [I].</span>")
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else
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return
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return
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@@ -9,7 +9,7 @@
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slot_flags = SLOT_BACK
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force = 5
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throwforce = 6
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w_class = 4
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w_class = WEIGHT_CLASS_BULKY
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origin_tech = "biotech=4"
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actions_types = list(/datum/action/item_action/toggle_paddles)
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species_fit = list("Vox")
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@@ -206,7 +206,7 @@
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desc = "A belt-equipped defibrillator that can be rapidly deployed."
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icon_state = "defibcompact"
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item_state = "defibcompact"
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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slot_flags = SLOT_BELT
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origin_tech = "biotech=4"
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@@ -251,7 +251,7 @@
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item_state = "defibpaddles"
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force = 0
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throwforce = 6
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w_class = 4
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w_class = WEIGHT_CLASS_BULKY
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toolspeed = 1
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var/revivecost = 1000
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@@ -446,7 +446,7 @@
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icon_state = "defibpaddles0"
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item_state = "defibpaddles0"
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force = 0
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w_class = 4
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w_class = WEIGHT_CLASS_BULKY
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var/revivecost = 1000
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var/cooldown = 0
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var/busy = 0
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@@ -29,7 +29,7 @@
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desc = "A die with six sides. Basic and servicable."
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icon = 'icons/obj/dice.dmi'
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icon_state = "d6"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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var/sides = 6
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var/result = null
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var/list/special_faces = list() //entries should match up to sides var if used
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@@ -1,5 +1,5 @@
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/obj/item/weapon/disk
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icon = 'icons/obj/module.dmi'
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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item_state = "card-id"
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icon_state = "datadisk0"
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@@ -8,7 +8,7 @@
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var/datum/dna2/record/buf = null
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throw_speed = 3
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throw_range = 5
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "biotech=1"
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var/damage_coeff = 1
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@@ -7,7 +7,7 @@
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hitsound = 'sound/weapons/smash.ogg'
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flags = CONDUCT
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throwforce = 10
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 2
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throw_range = 7
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force = 10
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@@ -29,7 +29,7 @@
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hitsound = null //it is much lighter, after all.
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flags = null //doesn't CONDUCT
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throwforce = 2
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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force = 3.0
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materials = list()
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max_water = 30
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@@ -11,7 +11,7 @@
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throwforce = 10.0
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throw_speed = 1
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throw_range = 5
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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materials = list(MAT_METAL=500)
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origin_tech = "combat=1;plasmatech=1"
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var/status = 0
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@@ -8,7 +8,7 @@
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name = "fiber wire"
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desc = "A length of razor-thin wire with an elegant wooden handle on either end.<br>You suspect you'd have to be behind the target to use this weapon effectively."
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icon_state = "garrot_wrap"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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var/mob/living/carbon/human/strangling
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var/improvised = 0
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var/garrote_time
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@@ -4,7 +4,7 @@ var/turf/T
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/obj/item/weapon/grenade/bananade
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name = "bananade"
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desc = "A yellow grenade."
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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icon = 'icons/obj/grenade.dmi'
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icon_state = "banana"
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item_state = "flashbang"
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@@ -9,7 +9,7 @@
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item_state = "flashbang"
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var/bomb_state = "chembomb"
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var/payload_name = null // used for spawned grenades
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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force = 2
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var/prime_sound = 'sound/items/Screwdriver2.ogg'
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var/stage = EMPTY
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@@ -539,4 +539,4 @@
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#undef EMPTY
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#undef WIRED
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#undef READY
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#undef READY
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@@ -3,7 +3,7 @@
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desc = "HONK! brand Bananas. In a special applicator for rapid slipping of wide areas."
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icon_state = "banana"
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item_state = "flashbang"
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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force = 2.0
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var/stage = 0
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var/state = 0
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@@ -74,4 +74,4 @@
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if(istype(hit_atom ,/mob/living))
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var/mob/living/M = hit_atom
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M.take_organ_damage(0, burned)
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return ..()
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return ..()
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@@ -17,7 +17,7 @@
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/obj/item/weapon/grenade/iedcasing
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name = "improvised explosive assembly"
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desc = "An igniter stuffed into an aluminum shell."
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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icon = 'icons/obj/grenade.dmi'
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icon_state = "improvised_grenade"
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item_state = "flashbang"
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@@ -67,7 +67,7 @@
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/obj/item/weapon/grenade/iedcasing/filled
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name = "improvised firebomb"
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desc = "A weak, improvised incendiary device."
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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icon = 'icons/obj/grenade.dmi'
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icon_state = "improvised_grenade"
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item_state = "flashbang"
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@@ -1,7 +1,7 @@
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/obj/item/weapon/grenade
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name = "grenade"
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desc = "A hand held grenade, with an adjustable timer."
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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icon = 'icons/obj/grenade.dmi'
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icon_state = "grenade"
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item_state = "flashbang"
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@@ -7,7 +7,7 @@
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flags = CONDUCT
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slot_flags = SLOT_BELT
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throwforce = 5
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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throw_speed = 2
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throw_range = 5
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materials = list(MAT_METAL=500)
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@@ -5,7 +5,7 @@
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icon_state = "signmaker"
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item_state = "electronic"
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force = 5
|
||||
w_class = 2
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w_class = WEIGHT_CLASS_SMALL
|
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throwforce = 0
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||||
throw_speed = 3
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||||
throw_range = 7
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||||
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||||
@@ -7,7 +7,7 @@
|
||||
throw_speed = 3
|
||||
throw_range = 4
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||||
throwforce = 10
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||||
w_class = 1
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||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/reskinned = FALSE
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||||
var/reskin_selectable = TRUE //set to FALSE if a subtype is meant to not normally be available as a reskin option (fluff ones will get re-added through their list)
|
||||
var/list/fluff_transformations = list() //does it have any special transformations only accessible to it? Should only be subtypes of /obj/item/weapon/nullrod
|
||||
@@ -71,7 +71,7 @@
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||||
item_state = "disintegrate"
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||||
desc = "This hand of yours glows with an awesome power!"
|
||||
flags = ABSTRACT | NODROP
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
hitsound = 'sound/weapons/sear.ogg'
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||||
damtype = BURN
|
||||
attack_verb = list("punched", "cross countered", "pummeled")
|
||||
@@ -81,7 +81,7 @@
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||||
icon_state = "godstaff-red"
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||||
item_state = "godstaff-red"
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||||
desc = "It has a mysterious, protective aura."
|
||||
w_class = 5
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||||
w_class = WEIGHT_CLASS_HUGE
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||||
force = 5
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||||
slot_flags = SLOT_BACK
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||||
block_chance = 50
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||||
@@ -96,7 +96,7 @@
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||||
icon_state = "claymore"
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||||
item_state = "claymore"
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||||
desc = "A weapon fit for a crusade!"
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||||
w_class = 4
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||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK|SLOT_BELT
|
||||
block_chance = 30
|
||||
sharp = 1
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||||
@@ -183,7 +183,7 @@
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||||
icon_state = "scythe0"
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||||
item_state = "scythe0"
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||||
desc = "Ask not for whom the bell tolls..."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
armour_penetration = 35
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slot_flags = SLOT_BACK
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||||
sharp = 1
|
||||
@@ -255,7 +255,7 @@
|
||||
item_state = "hammeron"
|
||||
desc = "This war hammer cost the chaplain fourty thousand space dollars."
|
||||
slot_flags = SLOT_BELT
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||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("smashed", "bashed", "hammered", "crunched")
|
||||
|
||||
/obj/item/weapon/nullrod/chainsaw
|
||||
@@ -263,7 +263,7 @@
|
||||
desc = "Good? Bad? You're the guy with the chainsaw hand."
|
||||
icon_state = "chainsaw1"
|
||||
item_state = "mounted_chainsaw"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
flags = NODROP | ABSTRACT
|
||||
sharp = 1
|
||||
edge = 1
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||||
@@ -322,7 +322,7 @@
|
||||
icon_state = "arm_blade"
|
||||
item_state = "arm_blade"
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||||
flags = ABSTRACT | NODROP
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
sharp = 1
|
||||
edge = 1
|
||||
|
||||
@@ -349,7 +349,7 @@
|
||||
/obj/item/weapon/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
|
||||
name = "monk's staff"
|
||||
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 13
|
||||
block_chance = 40
|
||||
slot_flags = SLOT_BACK
|
||||
@@ -365,7 +365,7 @@
|
||||
name = "arrhythmic knife"
|
||||
icon_state = "crysknife"
|
||||
item_state = "crysknife"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
|
||||
sharp = 1
|
||||
edge = 1
|
||||
@@ -389,7 +389,7 @@
|
||||
name = "unholy pitchfork"
|
||||
icon_state = "pitchfork0"
|
||||
item_state = "pitchfork0"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
desc = "Holding this makes you look absolutely devilish."
|
||||
attack_verb = list("poked", "impaled", "pierced", "jabbed")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
@@ -518,7 +518,7 @@
|
||||
reskin_selectable = FALSE
|
||||
icon_state = "godstaff-red"
|
||||
item_state = "godstaff-red"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
force = 5
|
||||
slot_flags = SLOT_BACK
|
||||
block_chance = 50
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/obj/item/weapon/storage/hidden/implant
|
||||
name = "bluespace pocket"
|
||||
storage_slots = 2
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 6
|
||||
w_class = 4
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = WEIGHT_CLASS_GIGANTIC
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
cant_hold = list(/obj/item/weapon/disk/nuclear)
|
||||
silent = 1
|
||||
|
||||
@@ -58,4 +58,4 @@
|
||||
|
||||
/obj/item/weapon/implanter/storage/New()
|
||||
imp = new /obj/item/weapon/implant/storage(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
item_state = "implantcase"
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "materials=1;biotech=2"
|
||||
materials = list(MAT_GLASS=500)
|
||||
var/obj/item/weapon/implant/imp = null
|
||||
@@ -98,4 +98,4 @@
|
||||
|
||||
/obj/item/weapon/implantcase/death_alarm/New()
|
||||
imp = new /obj/item/weapon/implant/death_alarm(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
item_state = "syringe_0"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
origin_tech = "materials=1;biotech=3;programming=2"
|
||||
materials = list(MAT_METAL=600, MAT_GLASS=200)
|
||||
toolspeed = 1
|
||||
@@ -86,4 +86,4 @@
|
||||
|
||||
/obj/item/weapon/implanter/death_alarm/New()
|
||||
imp = new /obj/item/weapon/implant/death_alarm(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
item_state = "electronic"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/obj/item/weapon/implantcase/case = null
|
||||
|
||||
/obj/item/weapon/implantpad/Destroy()
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
*/
|
||||
/obj/item/weapon/kitchen/utensil
|
||||
force = 5.0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 0.0
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
@@ -91,7 +91,7 @@
|
||||
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
|
||||
flags = CONDUCT
|
||||
force = 10
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 10
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
throw_speed = 3
|
||||
@@ -122,7 +122,7 @@
|
||||
desc = "The unearthly energies that once powered this blade are now dormant."
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "render"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/kitchen/knife/butcher
|
||||
name = "butcher's cleaver"
|
||||
@@ -132,7 +132,7 @@
|
||||
force = 15
|
||||
throwforce = 8
|
||||
attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/kitchen/knife/butcher/meatcleaver
|
||||
name = "Meat Cleaver"
|
||||
@@ -175,7 +175,7 @@
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
|
||||
/* Trays moved to /obj/item/weapon/storage/bag */
|
||||
@@ -192,7 +192,7 @@
|
||||
throwforce = 5
|
||||
throw_speed = 3
|
||||
throw_range = 3
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
|
||||
|
||||
/obj/item/weapon/kitchen/mould/bear
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_state = "handcuff"
|
||||
flags = CONDUCT
|
||||
throwforce = 0
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "materials=1"
|
||||
slowdown = 7
|
||||
breakouttime = 300 //Deciseconds = 30s = 0.5 minute
|
||||
@@ -196,7 +196,7 @@
|
||||
desc = "A specialized hard-light bola designed to ensnare fleeing criminals and aid in arrests."
|
||||
icon_state = "ebola"
|
||||
hitsound = 'sound/weapons/tase.ogg'
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
breakouttime = 60
|
||||
|
||||
/obj/item/weapon/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom)
|
||||
@@ -204,4 +204,4 @@
|
||||
var/obj/item/weapon/restraints/legcuffs/beartrap/B = new /obj/item/weapon/restraints/legcuffs/beartrap/energy/cyborg(get_turf(hit_atom))
|
||||
B.Crossed(hit_atom)
|
||||
qdel(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
item_state = "lighter-g"
|
||||
var/icon_on = "lighter-g-on"
|
||||
var/icon_off = "lighter-g"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 4
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
@@ -35,7 +35,7 @@
|
||||
if(user.r_hand == src || user.l_hand == src || isrobot(user))
|
||||
if(!lit)
|
||||
lit = 1
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon_state = icon_on
|
||||
item_state = icon_on
|
||||
if(istype(src, /obj/item/weapon/lighter/zippo) )
|
||||
@@ -59,7 +59,7 @@
|
||||
processing_objects.Add(src)
|
||||
else
|
||||
lit = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
icon_state = icon_off
|
||||
item_state = icon_off
|
||||
if(istype(src, /obj/item/weapon/lighter/zippo) )
|
||||
@@ -147,7 +147,7 @@
|
||||
icon_state = "match_unlit"
|
||||
var/lit = 0
|
||||
var/smoketime = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "materials=1"
|
||||
attack_verb = list("burnt", "singed")
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
var/active = 0
|
||||
var/force_on = 30 //force when active
|
||||
var/throwforce_on = 20
|
||||
w_class = 2
|
||||
var/w_class_on = 4
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/w_class_on = WEIGHT_CLASS_BULKY
|
||||
var/icon_state_on = "axe1"
|
||||
var/list/attack_verb_on = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
no_embed = 1 // Physically impossible for energy weapons to embed themselves into people, this should fix that. -- Dave
|
||||
@@ -61,8 +61,8 @@
|
||||
throwforce_on = 30
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 3
|
||||
w_class_on = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
w_class_on = WEIGHT_CLASS_HUGE
|
||||
hitsound = "swing_hit"
|
||||
flags = CONDUCT
|
||||
armour_penetration = 100
|
||||
@@ -129,7 +129,7 @@
|
||||
icon_state_on = "esaw_1"
|
||||
hitcost = 75 //Costs more than a standard cyborg esword
|
||||
item_color = null
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/melee/energy/sword/cyborg/saw/New()
|
||||
..()
|
||||
@@ -207,7 +207,7 @@
|
||||
throwforce = 1//Throwing or dropping the item deletes it.
|
||||
throw_speed = 3
|
||||
throw_range = 1
|
||||
w_class = 4//So you can't hide it in your pocket or some such.
|
||||
w_class = WEIGHT_CLASS_BULKY //So you can't hide it in your pocket or some such.
|
||||
armour_penetration = 50
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
var/datum/effect/system/spark_spread/spark_system
|
||||
@@ -223,4 +223,4 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/melee/energy/blade/attack_self(mob/user)
|
||||
return
|
||||
return
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=4"
|
||||
attack_verb = list("flogged", "whipped", "lashed", "disciplined")
|
||||
hitsound = 'sound/weapons/slash.ogg' //pls replace
|
||||
@@ -28,7 +28,7 @@
|
||||
flags = CONDUCT
|
||||
force = 15
|
||||
throwforce = 10
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
block_chance = 50
|
||||
armour_penetration = 75
|
||||
sharp = 1
|
||||
@@ -50,7 +50,7 @@
|
||||
item_state = "icepick"
|
||||
force = 15
|
||||
throwforce = 10
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("stabbed", "jabbed", "iced,")
|
||||
|
||||
/obj/item/weapon/melee/candy_sword
|
||||
@@ -60,5 +60,5 @@
|
||||
item_state = "candy_sword"
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = 3
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "caned")
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("slashed", "stabbed", "sliced", "caned")
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
flags = CONDUCT
|
||||
force = 5.0
|
||||
throwforce = 7.0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL=50)
|
||||
attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed", "Vaudevilled")
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "c_tube"
|
||||
throwforce = 1
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 4
|
||||
throw_range = 5
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
var/data = ""
|
||||
var/base_url = "http://svn.slurm.us/public/spacestation13/misc/game_kit"
|
||||
item_state = "sheet-metal"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
*/
|
||||
|
||||
/obj/item/weapon/gift
|
||||
@@ -76,7 +76,7 @@
|
||||
var/size = 3.0
|
||||
var/obj/item/gift = null
|
||||
item_state = "gift"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/obj/item/weapon/kidanglobe
|
||||
name = "Kidan homeworld globe"
|
||||
@@ -134,7 +134,7 @@
|
||||
throwforce = 2
|
||||
throw_speed = 1
|
||||
throw_range = 4
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
attack_verb = list("called", "rang")
|
||||
hitsound = 'sound/weapons/ring.ogg'
|
||||
var/cooldown = 0
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("mopped", "bashed", "bludgeoned", "whacked")
|
||||
burn_state = FLAMMABLE
|
||||
var/mopping = 0
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_state = "paint_neutral"
|
||||
item_state = "paintcan"
|
||||
materials = list(MAT_METAL=200)
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 5
|
||||
amount_per_transfer_from_this = 5
|
||||
@@ -63,4 +63,4 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/paint/remover
|
||||
name = "paint remover bucket"
|
||||
list_reagents = list("paint_remover" = 70)
|
||||
list_reagents = list("paint_remover" = 70)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/weapon/pneumatic_cannon
|
||||
name = "pneumatic cannon"
|
||||
desc = "A gas-powered cannon that can fire any object loaded into it."
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 8 //Very heavy
|
||||
attack_verb = list("bludgeoned", "smashed", "beaten")
|
||||
icon = 'icons/obj/pneumaticCannon.dmi'
|
||||
@@ -132,7 +132,7 @@
|
||||
name = "improvised pneumatic cannon"
|
||||
desc = "A gas-powered, object-firing cannon made out of common parts."
|
||||
force = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
maxWeightClass = 7
|
||||
gasPerThrow = 5
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
force = 12
|
||||
throwforce = 10
|
||||
throw_range = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=5;powerstorage=3;syndicate=3"
|
||||
var/click_delay = 1.5
|
||||
var/fisto_setting = 1
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
force = 5
|
||||
sharp = 1
|
||||
edge = 1
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("slices", "cuts", "stabs", "jabs")
|
||||
toolspeed = 1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "scroll"
|
||||
var/uses = 4.0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "paper"
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
@@ -96,4 +96,4 @@
|
||||
user.loc = pick(L)
|
||||
|
||||
smoke.start()
|
||||
src.uses -= 1
|
||||
src.uses -= 1
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
sharp = 1
|
||||
edge = 1
|
||||
desc = "Could probably be used as ... a throwing weapon?"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
force = 5.0
|
||||
throwforce = 10.0
|
||||
item_state = "shard-glass"
|
||||
@@ -112,4 +112,4 @@
|
||||
src.pixel_x = rand(-5, 5)
|
||||
src.pixel_y = rand(-5, 5)
|
||||
else
|
||||
return
|
||||
return
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
throwforce = 5
|
||||
throw_speed = 2
|
||||
throw_range = 3
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
materials = list(MAT_GLASS=7500, MAT_METAL=1000)
|
||||
origin_tech = "materials=2"
|
||||
attack_verb = list("shoved", "bashed")
|
||||
@@ -58,7 +58,7 @@
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
origin_tech = "materials=4;magnets=3;syndicate=4"
|
||||
attack_verb = list("shoved", "bashed")
|
||||
var/active = 0
|
||||
@@ -80,14 +80,14 @@
|
||||
force = 10
|
||||
throwforce = 8
|
||||
throw_speed = 2
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
playsound(user, 'sound/weapons/saberon.ogg', 35, 1)
|
||||
to_chat(user, "<span class='notice'>[src] is now active.</span>")
|
||||
else
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
playsound(user, 'sound/weapons/saberoff.ogg', 35, 1)
|
||||
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
||||
if(istype(user,/mob/living/carbon/human))
|
||||
@@ -107,7 +107,7 @@
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/active = 0
|
||||
|
||||
/obj/item/weapon/shield/riot/tele/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
|
||||
@@ -124,14 +124,14 @@
|
||||
force = 8
|
||||
throwforce = 5
|
||||
throw_speed = 2
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
to_chat(user, "<span class='notice'>You extend \the [src].</span>")
|
||||
else
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slot_flags = null
|
||||
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
||||
if(istype(user,/mob/living/carbon/human))
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "blank picket sign"
|
||||
desc = "It's blank"
|
||||
force = 5
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("bashed","smacked")
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
@@ -42,4 +42,4 @@
|
||||
reqs = list(/obj/item/stack/rods = 1,
|
||||
/obj/item/stack/sheet/cardboard = 2)
|
||||
time = 80
|
||||
category = CAT_MISC
|
||||
category = CAT_MISC
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
gender = PLURAL
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "soap"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 0
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
@@ -53,4 +53,4 @@
|
||||
/obj/item/weapon/soap/syndie
|
||||
desc = "An untrustworthy bar of soap made of strong chemical agents that dissolve blood faster."
|
||||
icon_state = "soapsyndie"
|
||||
cleanspeed = 10 //much faster than mop so it is useful for traitors who want to clean crime scenes
|
||||
cleanspeed = 10 //much faster than mop so it is useful for traitors who want to clean crime scenes
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
armour_penetration = 100
|
||||
attack_verb = list("bludgeoned", "whacked", "disciplined")
|
||||
burn_state = FLAMMABLE
|
||||
@@ -73,4 +73,4 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
desc = "Special mechanical module made to store, sort, and apply standard machine parts."
|
||||
icon_state = "RPED"
|
||||
item_state = "RPED"
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
can_hold = list(/obj/item/weapon/stock_parts)
|
||||
storage_slots = 50
|
||||
use_to_pickup = 1
|
||||
@@ -13,7 +13,7 @@
|
||||
allow_quick_empty = 1
|
||||
collection_mode = 1
|
||||
display_contents_with_number = 1
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 100
|
||||
var/works_from_distance = 0
|
||||
var/primary_sound = 'sound/items/rped.ogg'
|
||||
@@ -36,9 +36,9 @@
|
||||
name = "bluespace rapid part exchange device"
|
||||
desc = "A version of the RPED that allows for replacement of parts and scanning from a distance, along with higher capacity for parts."
|
||||
icon_state = "BS_RPED"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
storage_slots = 400
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 800
|
||||
works_from_distance = 1
|
||||
primary_sound = 'sound/items/PSHOOM.ogg'
|
||||
@@ -63,11 +63,11 @@
|
||||
desc = "What?"
|
||||
gender = PLURAL
|
||||
icon = 'icons/obj/stock_parts.dmi'
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/rating = 1
|
||||
toolspeed = 1
|
||||
usesound = 'sound/items/Deconstruct.ogg'
|
||||
|
||||
|
||||
/obj/item/weapon/stock_parts/New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
item_state = "backpack"
|
||||
lefthand_file = 'icons/mob/inhands/clothing_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/clothing_righthand.dmi'
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK //ERROOOOO
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 21
|
||||
storage_slots = 21
|
||||
burn_state = FLAMMABLE
|
||||
@@ -35,7 +35,7 @@
|
||||
desc = "A backpack that opens into a localized pocket of Blue Space."
|
||||
origin_tech = "bluespace=4"
|
||||
icon_state = "holdingpack"
|
||||
max_w_class = 5
|
||||
max_w_class = WEIGHT_CLASS_HUGE
|
||||
max_combined_w_class = 35
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
@@ -88,8 +88,8 @@
|
||||
desc = "Space Santa uses this to deliver toys to all the nice children in space on Christmas! Wow, it's pretty big!"
|
||||
icon_state = "giftbag0"
|
||||
item_state = "giftbag"
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 400 // can store a ton of shit!
|
||||
|
||||
/obj/item/weapon/storage/backpack/cultpack
|
||||
@@ -243,7 +243,7 @@
|
||||
name = "smuggler's satchel"
|
||||
desc = "A very slim satchel that can easily fit into tight spaces."
|
||||
icon_state = "satchel-flat"
|
||||
w_class = 3 //Can fit in backpacks itself.
|
||||
w_class = WEIGHT_CLASS_NORMAL //Can fit in backpacks itself.
|
||||
max_combined_w_class = 15
|
||||
level = 1
|
||||
cant_hold = list(/obj/item/weapon/storage/backpack/satchel_flat) //muh recursive backpacks
|
||||
|
||||
@@ -33,8 +33,8 @@
|
||||
icon_state = "trashbag"
|
||||
item_state = "trashbag"
|
||||
|
||||
w_class = 1
|
||||
max_w_class = 2
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
storage_slots = 30
|
||||
can_hold = list() // any
|
||||
cant_hold = list(/obj/item/weapon/disk/nuclear)
|
||||
@@ -46,16 +46,16 @@
|
||||
|
||||
/obj/item/weapon/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
icon_state = "[initial(icon_state)]"
|
||||
else if(contents.len < 12)
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
else if(contents.len < 21)
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon_state = "[initial(icon_state)]3"
|
||||
|
||||
/obj/item/weapon/storage/bag/trash/cyborg
|
||||
@@ -88,8 +88,8 @@
|
||||
item_state = "plasticbag"
|
||||
slot_flags = SLOT_HEAD|SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = 4
|
||||
max_w_class = 2
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
storage_slots = 7
|
||||
display_contents_with_number = 0 //or else this will lead to stupid behavior.
|
||||
can_hold = list() // any
|
||||
@@ -132,10 +132,10 @@
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "satchel"
|
||||
slot_flags = SLOT_BELT | SLOT_POCKET
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
storage_slots = 50
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
can_hold = list(/obj/item/weapon/ore)
|
||||
|
||||
/obj/item/weapon/storage/bag/ore/cyborg
|
||||
@@ -164,8 +164,8 @@
|
||||
icon_state = "plantbag"
|
||||
storage_slots = 100 //the number of plant pieces it can carry.
|
||||
max_combined_w_class = 100 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
|
||||
max_w_class = 3
|
||||
w_class = 1
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/grown,/obj/item/seeds,/obj/item/weapon/grown,/obj/item/weapon/reagent_containers/food/snacks/ash_flora)
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
@@ -202,7 +202,7 @@
|
||||
desc = "A patented Nanotrasen storage system designed for any kind of mineral sheet."
|
||||
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
allow_quick_empty = 1 // this function is superceded
|
||||
New()
|
||||
@@ -343,8 +343,8 @@
|
||||
desc = "A bag for carrying lots of cash. It's got a big dollar sign printed on the front."
|
||||
storage_slots = 50; //the number of cash pieces it can carry.
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class
|
||||
max_w_class = 3
|
||||
w_class = 1
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
can_hold = list(/obj/item/weapon/coin,/obj/item/stack/spacecash)
|
||||
|
||||
// -----------------------------
|
||||
@@ -359,8 +359,8 @@
|
||||
display_contents_with_number = 0 //This would look really stupid otherwise
|
||||
storage_slots = 7
|
||||
max_combined_w_class = 21
|
||||
max_w_class = 3
|
||||
w_class = 4 //Bigger than a book because physics
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics
|
||||
can_hold = list(/obj/item/weapon/book, /obj/item/weapon/storage/bible, /obj/item/weapon/tome, /obj/item/weapon/spellbook)
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
@@ -376,7 +376,7 @@
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags = CONDUCT
|
||||
materials = list(MAT_METAL=3000)
|
||||
|
||||
@@ -469,7 +469,7 @@
|
||||
desc = "A bag for storing pills, patches, and bottles."
|
||||
storage_slots = 50
|
||||
max_combined_w_class = 200
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/food/pill,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/glass/bottle)
|
||||
burn_state = FLAMMABLE
|
||||
/*
|
||||
@@ -483,6 +483,6 @@
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
storage_slots = 25
|
||||
max_combined_w_class = 200
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
can_hold = list(/obj/item/slime_extract,/obj/item/weapon/reagent_containers/food/snacks/monkeycube,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/blood,/obj/item/weapon/reagent_containers/hypospray/autoinjector)
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
@@ -176,7 +176,7 @@
|
||||
icon_state = "securitybelt"
|
||||
item_state = "security"//Could likely use a better one.
|
||||
storage_slots = 5
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
use_item_overlays = 1
|
||||
can_hold = list(
|
||||
/obj/item/weapon/grenade/flashbang,
|
||||
@@ -249,7 +249,7 @@
|
||||
icon_state = "militarybelt"
|
||||
item_state = "military"
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
|
||||
/obj/item/weapon/storage/belt/military/abductor
|
||||
name = "agent belt"
|
||||
desc = "A belt used by abductor agents."
|
||||
@@ -280,7 +280,7 @@
|
||||
icon_state = "janibelt"
|
||||
item_state = "janibelt"
|
||||
storage_slots = 6
|
||||
max_w_class = 4 // Set to this so the light replacer can fit.
|
||||
max_w_class = WEIGHT_CLASS_BULKY // Set to this so the light replacer can fit.
|
||||
use_item_overlays = 1
|
||||
can_hold = list(
|
||||
/obj/item/weapon/grenade/chem_grenade/cleaner,
|
||||
@@ -306,8 +306,8 @@
|
||||
desc = "For the mining master, holds your lazarus capsules."
|
||||
icon_state = "lazarusbelt"
|
||||
item_state = "lazbelt"
|
||||
w_class = 4
|
||||
max_w_class = 1
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_TINY
|
||||
max_combined_w_class = 6
|
||||
storage_slots = 6
|
||||
can_hold = list(/obj/item/device/mobcapsule)
|
||||
@@ -379,7 +379,7 @@
|
||||
icon_state = "holster"
|
||||
item_state = "holster"
|
||||
storage_slots = 1
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
can_hold = list(
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol,
|
||||
/obj/item/weapon/gun/projectile/revolver/detective
|
||||
@@ -417,7 +417,7 @@
|
||||
icon_state = "fannypack_leather"
|
||||
item_state = "fannypack_leather"
|
||||
storage_slots = 3
|
||||
max_w_class = 2
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/weapon/storage/belt/fannypack/black
|
||||
name = "black fannypack"
|
||||
@@ -475,8 +475,8 @@
|
||||
icon_state = "sheath"
|
||||
item_state = "sheath"
|
||||
storage_slots = 1
|
||||
w_class = 4
|
||||
max_w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_BULKY
|
||||
can_hold = list(/obj/item/weapon/melee/rapier)
|
||||
|
||||
/obj/item/weapon/storage/belt/rapier/update_icon()
|
||||
@@ -506,8 +506,8 @@
|
||||
icon_state = "holdingbelt"
|
||||
item_state = "holdingbelt"
|
||||
storage_slots = 14
|
||||
w_class = 4
|
||||
max_w_class = 2
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
max_combined_w_class = 21 // = 14 * 1.5, not 14 * 2. This is deliberate
|
||||
origin_tech = "bluespace=4"
|
||||
can_hold = list()
|
||||
@@ -530,7 +530,7 @@
|
||||
icon_state = "securitybelt"
|
||||
item_state = "security"
|
||||
storage_slots = 6
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 18
|
||||
origin_tech = "bluespace=4;syndicate=2"
|
||||
allow_quick_empty = 1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state ="bible"
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
burn_state = FLAMMABLE
|
||||
var/mob/affecting = null
|
||||
var/deity_name = "Christ"
|
||||
|
||||
@@ -634,8 +634,8 @@
|
||||
icon_state = "matchbox"
|
||||
item_state = "zippo"
|
||||
storage_slots = 10
|
||||
w_class = 1
|
||||
max_w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
max_w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = SLOT_BELT
|
||||
can_hold = list(/obj/item/weapon/match)
|
||||
|
||||
@@ -810,4 +810,4 @@
|
||||
#undef NANOTRASEN
|
||||
#undef SYNDI
|
||||
#undef HEART
|
||||
#undef SMILE
|
||||
#undef SMILE
|
||||
|
||||
@@ -8,12 +8,12 @@
|
||||
force = 8.0
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 21
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 20
|
||||
|
||||
/obj/item/weapon/storage/briefcase/New()
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
desc = "A box of crayons for all your rune drawing needs."
|
||||
icon = 'icons/obj/crayons.dmi'
|
||||
icon_state = "crayonbox"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
storage_slots = 6
|
||||
icon_type = "crayon"
|
||||
can_hold = list(
|
||||
@@ -158,7 +158,7 @@
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "cigpacket"
|
||||
item_state = "cigpacket"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 2
|
||||
slot_flags = SLOT_BELT
|
||||
storage_slots = 6
|
||||
@@ -318,7 +318,7 @@
|
||||
/obj/item/weapon/storage/fancy/rollingpapers
|
||||
name = "rolling paper pack"
|
||||
desc = "A pack of NanoTrasen brand rolling papers."
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
icon = 'icons/obj/cigarettes.dmi'
|
||||
icon_state = "cig_paper_pack"
|
||||
storage_slots = 10
|
||||
@@ -360,7 +360,7 @@
|
||||
icon = 'icons/obj/vialbox.dmi'
|
||||
icon_state = "vialbox0"
|
||||
item_state = "syringe_kit"
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/glass/beaker/vial)
|
||||
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
storage_slots = 6
|
||||
|
||||
@@ -155,7 +155,7 @@
|
||||
name = "first-aid kit"
|
||||
icon_state = "bezerk"
|
||||
desc = "I hope you've got insurance."
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
treatment_oxy = "perfluorodecalin"
|
||||
treatment_brute = "styptic_powder"
|
||||
treatment_fire = "silver_sulfadiazine"
|
||||
@@ -181,7 +181,7 @@
|
||||
name = "field surgery kit"
|
||||
icon_state = "duffel-med"
|
||||
desc = "A kit for surgery in the field."
|
||||
max_w_class = 4
|
||||
max_w_class = WEIGHT_CLASS_BULKY
|
||||
max_combined_w_class = 21
|
||||
storage_slots = 10
|
||||
can_hold = list(/obj/item/roller,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel, /obj/item/weapon/scalpel, /obj/item/weapon/hemostat,
|
||||
@@ -209,7 +209,7 @@
|
||||
icon_state = "pill_canister"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
item_state = "contsolid"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/food/pill, /obj/item/weapon/dice, /obj/item/weapon/paper)
|
||||
allow_quick_gather = 1
|
||||
use_to_pickup = 1
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
desc = "A locked box."
|
||||
icon_state = "lockbox+l"
|
||||
item_state = "syringe_kit"
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
storage_slots = 4
|
||||
req_access = list(access_armory)
|
||||
@@ -76,7 +76,7 @@
|
||||
/obj/item/weapon/storage/lockbox/large
|
||||
name = "Large lockbox"
|
||||
desc = "A large lockbox"
|
||||
max_w_class = 4
|
||||
max_w_class = WEIGHT_CLASS_BULKY
|
||||
max_combined_w_class = 4 //The sum of the w_classes of all the items in this storage item.
|
||||
storage_slots = 1
|
||||
|
||||
@@ -105,8 +105,8 @@
|
||||
desc = "A locked box used to store medals of honor."
|
||||
icon_state = "medalbox+l"
|
||||
item_state = "syringe_kit"
|
||||
w_class = 3
|
||||
max_w_class = 2
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
max_combined_w_class = 20
|
||||
storage_slots = 12
|
||||
req_access = list(access_captain)
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
var/l_hacking = 0
|
||||
var/emagged = 0
|
||||
var/open = 0
|
||||
w_class = 3
|
||||
max_w_class = 2
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
max_combined_w_class = 14
|
||||
|
||||
/obj/item/weapon/storage/secure/examine(mob/user)
|
||||
@@ -180,8 +180,8 @@
|
||||
force = 8
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 21
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
|
||||
@@ -228,7 +228,7 @@
|
||||
icon_locking = "safeb"
|
||||
icon_sparking = "safespark"
|
||||
force = 8
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
max_w_class = 8
|
||||
anchored = 1
|
||||
density = 0
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
/obj/item/weapon/storage
|
||||
name = "storage"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/silent = 0 // No message on putting items in
|
||||
var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
|
||||
var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
|
||||
var/max_w_class = 2 //Max size of objects that this object can store (in effect only if can_hold isn't set)
|
||||
var/max_w_class = WEIGHT_CLASS_SMALL //Max size of objects that this object can store (in effect only if can_hold isn't set)
|
||||
var/max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
var/storage_slots = 7 //The number of storage slots in this container.
|
||||
var/obj/screen/storage/boxes = null
|
||||
@@ -304,7 +304,7 @@
|
||||
to_chat(usr, "<span class='notice'>You put the [W] into [src].</span>")
|
||||
else if(M in range(1)) //If someone is standing close enough, they can tell what it is...
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
else if(W && W.w_class >= 3.0) //Otherwise they can only see large or normal items from a distance...
|
||||
else if(W && W.w_class >= WEIGHT_CLASS_NORMAL) //Otherwise they can only see large or normal items from a distance...
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
|
||||
src.orient2hud(usr)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
throwforce = 10.0
|
||||
throw_speed = 2
|
||||
throw_range = 7
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
materials = list(MAT_METAL = 500)
|
||||
origin_tech = "combat=1"
|
||||
attack_verb = list("robusted")
|
||||
@@ -85,7 +85,7 @@
|
||||
new /obj/item/weapon/wirecutters(src, "red")
|
||||
new /obj/item/device/multitool(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/toolbox/drone
|
||||
name = "mechanical toolbox"
|
||||
icon_state = "blue"
|
||||
@@ -119,4 +119,4 @@
|
||||
new /obj/item/weapon/wirecutters/brass(src)
|
||||
new /obj/item/weapon/wrench/brass(src)
|
||||
new /obj/item/weapon/crowbar/brass(src)
|
||||
new /obj/item/weapon/weldingtool/experimental/brass(src)
|
||||
new /obj/item/weapon/weldingtool/experimental/brass(src)
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/weapon/card/id/syndicate(src)
|
||||
return
|
||||
|
||||
|
||||
if("gadgets")
|
||||
new /obj/item/clothing/gloves/color/yellow/power(src)
|
||||
new /obj/item/weapon/pen/sleepy(src)
|
||||
@@ -88,7 +88,7 @@
|
||||
/obj/item/weapon/storage/box/syndie_kit/space
|
||||
name = "Boxed Space Suit and Helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/syndicate/black/red, /obj/item/clothing/head/helmet/space/syndicate/black/red)
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/space/New()
|
||||
..()
|
||||
@@ -99,7 +99,7 @@
|
||||
/obj/item/weapon/storage/box/syndie_kit/hardsuit
|
||||
name = "Boxed Blood Red Suit and Helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/clothing/head/helmet/space/hardsuit/syndi)
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/hardsuit/New()
|
||||
..()
|
||||
@@ -110,7 +110,7 @@
|
||||
/obj/item/weapon/storage/box/syndie_kit/elite_hardsuit
|
||||
name = "Boxed Elite Syndicate Hardsuit and Helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/hardsuit/syndi/elite, /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite)
|
||||
max_w_class = 3
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/elite_hardsuit/New()
|
||||
..()
|
||||
@@ -120,7 +120,7 @@
|
||||
/obj/item/weapon/storage/box/syndie_kit/shielded_hardsuit
|
||||
name = "Boxed Shielded Syndicate Hardsuit and Helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/hardsuit/shielded/syndi, /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi)
|
||||
max_w_class = 4
|
||||
max_w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/shielded_hardsuit/New()
|
||||
..()
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
storage_slots = 10
|
||||
icon = 'icons/obj/wallets.dmi'
|
||||
icon_state = "wallet"
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
burn_state = FLAMMABLE
|
||||
can_hold = list(
|
||||
/obj/item/stack/spacecash,
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
origin_tech = "combat=2"
|
||||
attack_verb = list("beaten")
|
||||
var/stunforce = 7
|
||||
@@ -190,7 +190,7 @@
|
||||
icon_state = "stunprod_nocell"
|
||||
base_icon = "stunprod"
|
||||
item_state = "prod"
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 3
|
||||
throwforce = 5
|
||||
stunforce = 5
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
item_state = "classic_baton"
|
||||
slot_flags = SLOT_BELT
|
||||
force = 12 //9 hit crit
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/cooldown = 0
|
||||
var/on = 1
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
icon_state = "telebaton_0"
|
||||
item_state = null
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
needs_permit = 0
|
||||
force = 0
|
||||
on = 0
|
||||
@@ -101,7 +101,7 @@
|
||||
to_chat(user, "<span class ='warning'>You extend the baton.</span>")
|
||||
icon_state = "telebaton_1"
|
||||
item_state = "nullrod"
|
||||
w_class = 4 //doesnt fit in backpack when its on for balance
|
||||
w_class = WEIGHT_CLASS_BULKY //doesnt fit in backpack when its on for balance
|
||||
force = 10 //stunbaton damage
|
||||
attack_verb = list("smacked", "struck", "cracked", "beaten")
|
||||
else
|
||||
@@ -109,7 +109,7 @@
|
||||
icon_state = "telebaton_0"
|
||||
item_state = null //no sprite for concealment even when in hand
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 0 //not so robust now
|
||||
attack_verb = list("hit", "poked")
|
||||
if(istype(user,/mob/living/carbon/human))
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
var/mob/currentUser = null
|
||||
var/obj/item/device/radio/origradio = null
|
||||
flags = CONDUCT | ONBELT
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "radio"
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
@@ -31,8 +31,8 @@
|
||||
slot_flags = SLOT_BELT
|
||||
item_state = "radio"
|
||||
throwforce = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
materials = list(MAT_METAL=100)
|
||||
origin_tech = "magnets=1"
|
||||
origin_tech = "magnets=1"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
name = "Jetpack (Empty)"
|
||||
desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution."
|
||||
icon_state = "jetpack"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
item_state = "jetpack"
|
||||
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
|
||||
var/datum/effect/system/ion_trail_follow/ion_trail
|
||||
@@ -116,7 +116,7 @@
|
||||
item_state = "jetpack-mini"
|
||||
volume = 40
|
||||
throw_range = 8
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/tank/jetpack/oxygenblack
|
||||
name = "Jetpack (Oxygen)"
|
||||
@@ -174,4 +174,4 @@
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
return 1
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
icon_state = "emergency"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 4.0
|
||||
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
|
||||
volume = 3 //Tiny. Real life equivalents only have 21 breaths of oxygen in them. They're EMERGENCY tanks anyway -errorage (dangercon 2011)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BACK
|
||||
hitsound = 'sound/weapons/smash.ogg'
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
pressure_resistance = ONE_ATMOSPHERE*5
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon = 'icons/obj/watertank.dmi'
|
||||
icon_state = "waterbackpack"
|
||||
item_state = "waterbackpack"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
slowdown = 1
|
||||
actions_types = list(/datum/action/item_action/toggle_mister)
|
||||
@@ -112,7 +112,7 @@
|
||||
icon = 'icons/obj/watertank.dmi'
|
||||
icon_state = "mister"
|
||||
item_state = "mister"
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
amount_per_transfer_from_this = 50
|
||||
possible_transfer_amounts = list(25,50,100)
|
||||
volume = 500
|
||||
@@ -220,7 +220,7 @@
|
||||
power = 8
|
||||
precision = 1
|
||||
cooling_power = 5
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
flags = NODROP //Necessary to ensure that the nozzle and tank never seperate
|
||||
var/obj/item/weapon/watertank/tank
|
||||
var/nozzle_mode = 0
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A roll of sticky tape. Possibly for taping ducks... or was that ducts?"
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
icon_state = "taperoll"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
amount = 10
|
||||
max_amount = 10
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
desc = "A piece of sticky tape."
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
icon_state = "tape"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
layer = 4
|
||||
anchored = 1 //it's sticky, no you cant move it
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
var/broadcasting = null
|
||||
var/listening = 1.0
|
||||
flags = CONDUCT
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
throw_speed = 4
|
||||
throw_range = 20
|
||||
@@ -98,7 +98,7 @@ Frequency:
|
||||
icon_state = "hand_tele"
|
||||
item_state = "electronic"
|
||||
throwforce = 0
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
materials = list(MAT_METAL=10000)
|
||||
|
||||
@@ -109,7 +109,7 @@
|
||||
|
||||
///////////OFFHAND///////////////
|
||||
/obj/item/weapon/twohanded/offhand
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
icon_state = "offhand"
|
||||
name = "offhand"
|
||||
flags = ABSTRACT
|
||||
@@ -123,7 +123,7 @@
|
||||
///////////Two hand required objects///////////////
|
||||
//This is for objects that require two hands to even pick up
|
||||
/obj/item/weapon/twohanded/required/
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
|
||||
/obj/item/weapon/twohanded/required/attack_self()
|
||||
return
|
||||
@@ -163,7 +163,7 @@
|
||||
throwforce = 15
|
||||
sharp = 1
|
||||
edge = 1
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
force_unwielded = 5
|
||||
force_wielded = 24
|
||||
@@ -199,7 +199,7 @@
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force_unwielded = 3
|
||||
force_wielded = 34
|
||||
wieldsound = 'sound/weapons/saberon.ogg'
|
||||
@@ -286,7 +286,7 @@
|
||||
name = "spear"
|
||||
desc = "A haphazardly-constructed yet still deadly weapon of ancient design."
|
||||
force = 10
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
force_unwielded = 10
|
||||
force_wielded = 18
|
||||
@@ -433,7 +433,7 @@
|
||||
flags = CONDUCT
|
||||
force = 13
|
||||
var/force_on = 21
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
throwforce = 13
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
@@ -490,7 +490,7 @@
|
||||
throwforce = 15
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 4 // can't fit in backpacks
|
||||
w_class = WEIGHT_CLASS_BULKY // can't fit in backpacks
|
||||
force_unwielded = 15 //still pretty robust
|
||||
force_wielded = 40 //you'll gouge their eye out! Or a limb...maybe even their entire body!
|
||||
wieldsound = 'sound/weapons/chainsawstart.ogg'
|
||||
@@ -545,7 +545,7 @@
|
||||
force_wielded = 20
|
||||
throwforce = 15
|
||||
throw_range = 1
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
var/charged = 5
|
||||
origin_tech = "combat=5;bluespace=4"
|
||||
|
||||
@@ -610,7 +610,7 @@
|
||||
force_wielded = 25
|
||||
throwforce = 30
|
||||
throw_range = 7
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
//var/charged = 5
|
||||
origin_tech = "combat=5;powerstorage=5"
|
||||
|
||||
@@ -658,7 +658,7 @@
|
||||
force_wielded = 30
|
||||
throwforce = 15
|
||||
throw_range = 1
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
var/charged = 5
|
||||
origin_tech = "combat=5;bluespace=4"
|
||||
|
||||
@@ -719,7 +719,7 @@
|
||||
throwforce = 15
|
||||
sharp = 1
|
||||
edge = 1
|
||||
w_class = 5
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
armour_penetration = 20
|
||||
slot_flags = SLOT_BACK
|
||||
force_unwielded = 5
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_range = 7
|
||||
w_class = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
var/charges = 0 //how many restocking "charges" the refill has
|
||||
|
||||
@@ -86,4 +86,3 @@
|
||||
/obj/item/weapon/vending_refill/chinese
|
||||
machine_name = "MrChangs"
|
||||
charges = 8// of 24
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "toyhammer"
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 7
|
||||
throw_range = 15
|
||||
attack_verb = list("banned")
|
||||
@@ -23,7 +23,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
force = 2
|
||||
throwforce = 1
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
throwforce = 10
|
||||
sharp = 1
|
||||
edge = 1
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 50
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
throwforce = 10
|
||||
sharp = 1
|
||||
edge = 1
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 50
|
||||
@@ -89,7 +89,7 @@
|
||||
item_state = "harpoon"
|
||||
force = 20
|
||||
throwforce = 15
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("jabbed","stabbed","ripped")
|
||||
|
||||
obj/item/weapon/wirerod
|
||||
@@ -100,7 +100,7 @@ obj/item/weapon/wirerod
|
||||
flags = CONDUCT
|
||||
force = 9
|
||||
throwforce = 10
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL=1150, MAT_GLASS=75)
|
||||
attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
icon_state = "whetstone"
|
||||
desc = "A block of stone used to sharpen things."
|
||||
w_class = 2
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
usesound = 'sound/items/Screwdriver.ogg'
|
||||
var/used = 0
|
||||
var/increment = 4
|
||||
@@ -63,4 +63,4 @@
|
||||
increment = 200
|
||||
max = 200
|
||||
prefix = "super-sharpened"
|
||||
requires_sharpness = 0
|
||||
requires_sharpness = 0
|
||||
|
||||
Reference in New Issue
Block a user