Hat storage added! Currently only used for detective's candy corn.

Stripping now works for taking off suit storage as well as emptying hat storage.

Prison Management Computer now only requires armory access, not armory and captain access.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@609 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
crazyclonetheninja
2010-12-14 17:30:13 +00:00
parent d5f6b74ff6
commit 07fb210d29
10 changed files with 109 additions and 2 deletions
+1
View File
@@ -34,6 +34,7 @@
var/obj/item/weapon/r_store = null
var/obj/item/weapon/l_store = null
var/obj/item/weapon/s_store = null
var/obj/item/weapon/h_store = null
var/icon/stand_icon = null
var/icon/lying_icon = null
+3 -1
View File
@@ -156,6 +156,7 @@
name = "head"
icon = 'hats.dmi'
body_parts_covered = HEAD
var/list/allowed = list()
/obj/item/clothing/head/bio_hood
name = "bio hood"
@@ -188,6 +189,7 @@
name = "hat"
desc = "Someone who wears this will look very smart"
icon_state = "detective"
allowed = list(/obj/item/weapon/reagent_containers/food/snacks/candy_corn)
/obj/item/clothing/head/powdered_wig
name = "powdered wig"
@@ -601,7 +603,7 @@
item_state = "armor"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
// allowed = null
allowed = null
/obj/item/clothing/suit/armor/hos
name = "armored coat"