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Morgue trays now can't move while in no gravity (#21777)
* fixxx * this is an oldcoder moment * Update code/game/objects/structures/morgue.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -208,7 +208,7 @@
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*/
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/obj/structure/m_tray
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name = "morgue tray"
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desc = "Apply corpse before closing. May float away in no-gravity."
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desc = "Apply corpse before closing."
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "morgue_tray"
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density = TRUE
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@@ -274,6 +274,9 @@
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var/atom/movable/mover = caller
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. = . || mover.checkpass(PASSTABLE)
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/obj/structure/m_tray/Process_Spacemove(movement_dir)
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return TRUE
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/*
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* Crematorium
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*/
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@@ -539,6 +542,9 @@ GLOBAL_LIST_EMPTY(crematoriums)
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connected = null
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return ..()
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/obj/structure/c_tray/Process_Spacemove(movement_dir)
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return TRUE
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// Crematorium switch
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/obj/machinery/crema_switch
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desc = "Burn baby burn!"
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