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https://github.com/ParadiseSS13/Paradise.git
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Merge pull request #6152 from uraniummeltdown/windowflash
Window Flashing
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@@ -119,6 +119,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
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for(var/client/X in modholders + adminholders)
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if(X.prefs.sound & SOUND_ADMINHELP)
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X << 'sound/effects/adminhelp.ogg'
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window_flash(X)
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to_chat(X, msg)
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//show it to the person adminhelping too
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@@ -133,6 +133,7 @@
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if(holder && !C.holder)
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recieve_message = "<span class='[recieve_span]' size='3'>-- Click the [recieve_pm_type]'s name to reply --</span>\n"
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if(C.adminhelped)
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window_flash(C)
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to_chat(C, recieve_message)
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C.adminhelped = 0
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@@ -93,6 +93,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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var/show_ghostitem_attack = TRUE
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var/UI_style_color = "#ffffff"
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var/UI_style_alpha = 255
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var/windowflashing = TRUE
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//character preferences
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@@ -418,6 +419,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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dat += "<h2>General Settings</h2>"
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dat += "<b>Fancy NanoUI:</b> <a href='?_src_=prefs;preference=nanoui'>[(nanoui_fancy) ? "Yes" : "No"]</a><br>"
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dat += "<b>Ghost-Item Attack Animation:</b> <a href='?_src_=prefs;preference=ghost_att_anim'>[(show_ghostitem_attack) ? "Yes" : "No"]</a><br>"
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dat += "<b>Window Flashing:</b> <a href='?_src_=prefs;preference=winflash'>[(windowflashing) ? "Yes" : "No"]</a><br>"
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dat += "<b>Custom UI settings:</b><br>"
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dat += " - <b>UI Style:</b> <a href='?_src_=prefs;preference=ui'><b>[UI_style]</b></a><br>"
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dat += " - <b>Color:</b> <a href='?_src_=prefs;preference=UIcolor'><b>[UI_style_color]</b></a> <table style='display:inline;' bgcolor='[UI_style_color]'<tr><td>__</td></tr></table><br>"
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@@ -1935,6 +1937,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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if("ghost_att_anim")
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show_ghostitem_attack = !show_ghostitem_attack
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if("winflash")
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windowflashing = !windowflashing
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if("UIcolor")
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var/UI_style_color_new = input(user, "Choose your UI color, dark colors are not recommended!", UI_style_color) as color|null
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if(!UI_style_color_new) return
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@@ -14,7 +14,8 @@
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nanoui_fancy,
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show_ghostitem_attack,
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lastchangelog,
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exp
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exp,
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windowflashing
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FROM [format_table_name("player")]
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WHERE ckey='[C.ckey]'"}
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)
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@@ -42,6 +43,7 @@
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show_ghostitem_attack = text2num(query.item[12])
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lastchangelog = query.item[13]
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exp = query.item[14]
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windowflashing = text2num(query.item[15])
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//Sanitize
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ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
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@@ -57,6 +59,7 @@
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show_ghostitem_attack = sanitize_integer(show_ghostitem_attack, 0, 1, initial(show_ghostitem_attack))
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lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
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exp = sanitize_text(exp, initial(exp))
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windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing))
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return 1
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/datum/preferences/proc/save_preferences(client/C)
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@@ -1222,9 +1222,11 @@ mob/proc/yank_out_object()
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if(mind)
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return mind.grab_ghost(force = force)
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/mob/proc/notify_ghost_cloning(var/message = "Someone is trying to revive you. Re-enter your corpse if you want to be revived!", var/sound = 'sound/effects/genetics.ogg', var/atom/source = null)
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/mob/proc/notify_ghost_cloning(message = "Someone is trying to revive you. Re-enter your corpse if you want to be revived!", sound = 'sound/effects/genetics.ogg', atom/source = null, flashwindow = TRUE)
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var/mob/dead/observer/ghost = get_ghost()
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if(ghost)
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if(flashwindow)
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window_flash(ghost.client)
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ghost.notify_cloning(message, sound, source)
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return ghost
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@@ -434,12 +434,14 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM)
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lname = "<span class='name'>[lname]</span> "
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to_chat(M, "<span class='deadsay'>[lname][follow][message]</span>")
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/proc/notify_ghosts(var/message, var/ghost_sound = null, var/enter_link = null, var/atom/source = null, var/image/alert_overlay = null, var/attack_not_jump = 0) //Easy notification of ghosts.
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/proc/notify_ghosts(message, ghost_sound = null, enter_link = null, atom/source = null, image/alert_overlay = null, attack_not_jump = 0, flashwindow = TRUE) //Easy notification of ghosts.
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for(var/mob/dead/observer/O in player_list)
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if(O.client)
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to_chat(O, "<span class='ghostalert'>[message][(enter_link) ? " [enter_link]" : ""]<span>")
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if(ghost_sound)
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O << sound(ghost_sound)
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if(flashwindow)
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window_flash(O.client)
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if(source)
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var/obj/screen/alert/notify_jump/A = O.throw_alert("\ref[source]_notify_jump", /obj/screen/alert/notify_jump)
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if(A)
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@@ -586,8 +588,8 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM)
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if(5)
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newletter="glor"
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newphrase+="[newletter]";counter-=1
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return newphrase
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return newphrase
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/mob/proc/get_preference(toggleflag)
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if(!client)
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return FALSE
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@@ -634,7 +634,8 @@
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return
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var/mob/dead/observer/ghost = M.get_ghost()
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if(ghost)
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to_chat(ghost, "<span class='ghostalert'>Your are attempting to be revived with Strange Reagent. Return to your body if you want to be revived!</span> (Verbs -> Ghost -> Re-enter corpse)")
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to_chat(ghost, "<span class='ghostalert'>You are attempting to be revived with Strange Reagent. Return to your body if you want to be revived!</span> (Verbs -> Ghost -> Re-enter corpse)")
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window_flash(ghost.client)
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ghost << sound('sound/effects/genetics.ogg')
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M.visible_message("<span class='notice'>[M] doesn't appear to respond, perhaps try again later?</span>")
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if(!M.suiciding && !ghost && !(NOCLONE in M.mutations))
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