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Merge pull request #194 from Miniature/master
bunch of emlocker stuffs, also a couple of runtimes
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@@ -95,7 +95,7 @@
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return
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else
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if(isnull(I))
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if(!I || isnull(I))
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//CRASH("disposal/attackby() was called, but I was nulled before calling user.drop_item()")
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return // No idea why, but somehow I gets nulled before it goes into the else, and that leads to a lot of spam with runtime errors.
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