mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-22 04:24:20 +01:00
merge conflict fix
This commit is contained in:
@@ -23,9 +23,9 @@
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/obj/effect/spawner/newbomb/New()
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..()
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var/obj/item/device/transfer_valve/V = new(src.loc)
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var/obj/item/weapon/tank/plasma/PT = new(V)
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var/obj/item/weapon/tank/oxygen/OT = new(V)
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var/obj/item/transfer_valve/V = new(src.loc)
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var/obj/item/tank/plasma/PT = new(V)
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var/obj/item/tank/oxygen/OT = new(V)
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V.tank_one = PT
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V.tank_two = OT
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@@ -36,23 +36,23 @@
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PT.air_contents.temperature = btemp1 + T0C
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OT.air_contents.temperature = btemp2 + T0C
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var/obj/item/device/assembly/S
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var/obj/item/assembly/S
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switch(src.btype)
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// radio
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if(0)
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S = new/obj/item/device/assembly/signaler(V)
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S = new/obj/item/assembly/signaler(V)
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// proximity
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if(1)
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S = new/obj/item/device/assembly/prox_sensor(V)
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S = new/obj/item/assembly/prox_sensor(V)
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// timer
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if(2)
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S = new/obj/item/device/assembly/timer(V)
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S = new/obj/item/assembly/timer(V)
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V.attached_device = S
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@@ -23,10 +23,10 @@
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lootdoubles = 0
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loot = list(
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/obj/item/weapon/gun/projectile/automatic/pistol = 8,
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/obj/item/weapon/gun/projectile/shotgun/automatic/combat = 5,
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/obj/item/weapon/gun/projectile/revolver/mateba,
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/obj/item/weapon/gun/projectile/automatic/pistol/deagle
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/obj/item/gun/projectile/automatic/pistol = 8,
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/obj/item/gun/projectile/shotgun/automatic/combat = 5,
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/obj/item/gun/projectile/revolver/mateba,
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/obj/item/gun/projectile/automatic/pistol/deagle
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)
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/obj/effect/spawner/lootdrop/maintenance
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@@ -73,13 +73,13 @@
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/obj/item/clothing/mask/gas = 10,
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/obj/item/clothing/suit/storage/hazardvest = 10,
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/obj/item/clothing/under/rank/vice = 10,
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/obj/item/device/assembly/prox_sensor = 40,
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/obj/item/device/assembly/timer = 30,
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/obj/item/device/flashlight = 40,
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/obj/item/device/flashlight/pen = 10,
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/obj/item/device/multitool = 20,
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/obj/item/device/radio/off = 20,
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/obj/item/device/t_scanner = 60,
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/obj/item/assembly/prox_sensor = 40,
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/obj/item/assembly/timer = 30,
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/obj/item/flashlight = 40,
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/obj/item/flashlight/pen = 10,
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/obj/item/multitool = 20,
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/obj/item/radio/off = 20,
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/obj/item/t_scanner = 60,
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/obj/item/stack/cable_coil = 40,
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/obj/item/stack/cable_coil{amount = 5} = 60,
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/obj/item/stack/medical/bruise_pack/advanced = 10,
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@@ -90,65 +90,65 @@
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/obj/item/stack/sheet/metal{amount = 20} = 10,
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/obj/item/stack/sheet/mineral/plasma{layer = 2.9} = 10,
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/obj/item/stack/sheet/rglass = 10,
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/obj/item/weapon/book/manual/engineering_construction = 10,
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/obj/item/weapon/book/manual/engineering_hacking = 10,
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/obj/item/book/manual/engineering_construction = 10,
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/obj/item/book/manual/engineering_hacking = 10,
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/obj/item/clothing/head/cone = 10,
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/obj/item/weapon/coin/silver = 10,
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/obj/item/weapon/coin/twoheaded = 10,
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/obj/item/weapon/poster/random_contraband = 10,
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/obj/item/weapon/crowbar = 10,
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/obj/item/weapon/crowbar/red = 10,
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/obj/item/weapon/extinguisher = 90,
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//obj/item/weapon/gun/projectile/revolver/russian = 1, //disabled until lootdrop is a proper world proc.
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/obj/item/weapon/hand_labeler = 10,
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/obj/item/weapon/paper/crumpled = 10,
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/obj/item/weapon/pen = 10,
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/obj/item/weapon/cultivator = 10,
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/obj/item/weapon/reagent_containers/spray/pestspray = 10,
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/obj/item/weapon/stock_parts/cell = 30,
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/obj/item/weapon/storage/belt/utility = 20,
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/obj/item/weapon/storage/box = 20,
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/obj/item/weapon/storage/box/cups = 10,
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/obj/item/weapon/storage/box/donkpockets = 10,
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/obj/item/weapon/storage/box/lights/mixed = 30,
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/obj/item/weapon/storage/fancy/cigarettes/dromedaryco = 10,
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/obj/item/weapon/storage/toolbox/mechanical = 10,
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/obj/item/weapon/screwdriver = 30,
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/obj/item/weapon/tank/emergency_oxygen = 20,
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/obj/item/weapon/tank/emergency_oxygen/engi = 10,
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/obj/item/weapon/vending_refill/cola = 10,
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/obj/item/weapon/weldingtool = 30,
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/obj/item/weapon/wirecutters = 10,
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/obj/item/weapon/wrench = 40,
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/obj/item/weapon/relic = 35,
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/obj/item/weaponcrafting/receiver = 20,
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/obj/item/coin/silver = 10,
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/obj/item/coin/twoheaded = 10,
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/obj/item/poster/random_contraband = 10,
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/obj/item/crowbar = 10,
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/obj/item/crowbar/red = 10,
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/obj/item/extinguisher = 90,
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//obj/item/gun/projectile/revolver/russian = 1, //disabled until lootdrop is a proper world proc.
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/obj/item/hand_labeler = 10,
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/obj/item/paper/crumpled = 10,
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/obj/item/pen = 10,
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/obj/item/cultivator = 10,
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/obj/item/reagent_containers/spray/pestspray = 10,
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/obj/item/stock_parts/cell = 30,
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/obj/item/storage/belt/utility = 20,
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/obj/item/storage/box = 20,
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/obj/item/storage/box/cups = 10,
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/obj/item/storage/box/donkpockets = 10,
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/obj/item/storage/box/lights/mixed = 30,
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/obj/item/storage/fancy/cigarettes/dromedaryco = 10,
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/obj/item/storage/toolbox/mechanical = 10,
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/obj/item/screwdriver = 30,
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/obj/item/tank/emergency_oxygen = 20,
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/obj/item/tank/emergency_oxygen/engi = 10,
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/obj/item/vending_refill/cola = 10,
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/obj/item/weldingtool = 30,
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/obj/item/wirecutters = 10,
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/obj/item/wrench = 40,
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/obj/item/relic = 35,
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/obj/item/weaponcrafting/receiver = 2,
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/obj/item/clothing/shoes/brown = 30,
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/obj/item/seeds/ambrosia/deus = 10,
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/obj/item/seeds/ambrosia = 20,
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/obj/item/clothing/under/color/black = 30,
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/obj/item/stack/tape_roll = 10,
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////////////////CONTRABAND STUFF//////////////////
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/obj/item/weapon/grenade/clown_grenade = 3,
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/obj/item/grenade/clown_grenade = 3,
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/obj/item/seeds/ambrosia/cruciatus = 3,
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/obj/item/weapon/gun/projectile/automatic/pistol/empty = 1,
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/obj/item/gun/projectile/automatic/pistol/empty = 1,
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/obj/item/ammo_box/magazine/m10mm = 4,
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/obj/item/weapon/soap/syndie = 7,
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/obj/item/weapon/gun/syringe/syndicate = 2,
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/obj/item/weapon/suppressor = 4,
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/obj/item/soap/syndie = 7,
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/obj/item/gun/syringe/syndicate = 2,
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/obj/item/suppressor = 4,
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/obj/item/clothing/under/chameleon = 2,
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/obj/item/weapon/stamp/chameleon = 2,
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/obj/item/stamp/chameleon = 2,
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/obj/item/clothing/shoes/syndigaloshes = 5,
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/obj/item/clothing/mask/gas/voice = 2,
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/obj/item/weapon/dnascrambler = 1,
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/obj/item/weapon/storage/backpack/satchel_flat = 2,
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/obj/item/weapon/storage/toolbox/syndicate = 2,
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/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake = 2,
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/obj/item/weapon/storage/belt/military = 2,
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/obj/item/weapon/storage/box/syndie_kit/space = 2,
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/obj/item/device/multitool/ai_detect = 2,
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/obj/item/weapon/implanter/storage = 1,
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/obj/item/dnascrambler = 1,
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/obj/item/storage/backpack/satchel_flat = 2,
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/obj/item/storage/toolbox/syndicate = 2,
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/obj/item/storage/backpack/duffel/syndie/surgery_fake = 2,
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/obj/item/storage/belt/military = 2,
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/obj/item/storage/box/syndie_kit/space = 2,
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/obj/item/multitool/ai_detect = 2,
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/obj/item/implanter/storage = 1,
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/obj/item/toy/cards/deck/syndicate = 2,
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/obj/item/weapon/storage/secure/briefcase/syndie = 2,
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/obj/item/storage/secure/briefcase/syndie = 2,
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"" = 70
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)
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@@ -167,11 +167,11 @@
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color = "#00FFFF"
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loot = list(
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/obj/item/weapon/card/emag_broken = 2,
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/obj/item/weapon/defibrillator/compact/loaded = 2,
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/obj/item/weapon/gun/energy/laser/retro = 2,
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/obj/item/weapon/rcd/combat = 1,
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/obj/item/weapon/rcd = 2,
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/obj/item/card/emag_broken = 2,
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/obj/item/defibrillator/compact/loaded = 2,
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/obj/item/gun/energy/laser/retro = 2,
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/obj/item/rcd/combat = 1,
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/obj/item/rcd = 2,
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)
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/obj/effect/spawner/lootdrop/trade_sol_common
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@@ -180,22 +180,22 @@
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color = "#00FFFF"
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loot = list(
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/obj/item/weapon/tank/anesthetic = 2,
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/obj/item/weapon/weldingtool/hugetank = 2,
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/obj/item/weapon/pickaxe/diamond = 1,
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/obj/item/device/spacepod_equipment/weaponry/mining_laser = 1,
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/obj/item/device/paicard = 2,
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/obj/item/weapon/gun/projectile/automatic/pistol = 2,
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/obj/item/device/megaphone = 2,
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/obj/item/weapon/stock_parts/capacitor = 1,
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/obj/item/weapon/stock_parts/cell/high = 1,
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/obj/item/weapon/stock_parts/manipulator = 1,
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/obj/item/weapon/stock_parts/matter_bin = 1,
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/obj/item/weapon/stock_parts/micro_laser = 1,
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/obj/item/weapon/stock_parts/scanning_module = 1,
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/obj/item/tank/anesthetic = 2,
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/obj/item/weldingtool/hugetank = 2,
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/obj/item/pickaxe/diamond = 1,
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/obj/item/spacepod_equipment/weaponry/mining_laser = 1,
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/obj/item/paicard = 2,
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/obj/item/gun/projectile/automatic/pistol = 2,
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/obj/item/megaphone = 2,
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/obj/item/stock_parts/capacitor = 1,
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/obj/item/stock_parts/cell/high = 1,
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/obj/item/stock_parts/manipulator = 1,
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/obj/item/stock_parts/matter_bin = 1,
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/obj/item/stock_parts/micro_laser = 1,
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/obj/item/stock_parts/scanning_module = 1,
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/obj/item/stack/spacecash/c200 = 1,
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/obj/item/weapon/airlock_electronics = 1,
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/obj/item/weapon/gun/energy/kinetic_accelerator = 1,
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/obj/item/airlock_electronics = 1,
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/obj/item/gun/energy/kinetic_accelerator = 1,
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/obj/item/pizzabox = 3,
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)
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@@ -204,20 +204,20 @@
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lootcount = 3
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lootdoubles = FALSE
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var/soups = list(
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/obj/item/weapon/reagent_containers/food/snacks/beetsoup,
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/obj/item/weapon/reagent_containers/food/snacks/stew,
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/obj/item/weapon/reagent_containers/food/snacks/hotchili,
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/obj/item/weapon/reagent_containers/food/snacks/nettlesoup,
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/obj/item/weapon/reagent_containers/food/snacks/meatballsoup)
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/obj/item/reagent_containers/food/snacks/beetsoup,
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/obj/item/reagent_containers/food/snacks/stew,
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/obj/item/reagent_containers/food/snacks/hotchili,
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/obj/item/reagent_containers/food/snacks/nettlesoup,
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/obj/item/reagent_containers/food/snacks/meatballsoup)
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var/salads = list(
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/obj/item/weapon/reagent_containers/food/snacks/herbsalad,
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/obj/item/weapon/reagent_containers/food/snacks/validsalad,
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/obj/item/weapon/reagent_containers/food/snacks/aesirsalad)
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/obj/item/reagent_containers/food/snacks/herbsalad,
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/obj/item/reagent_containers/food/snacks/validsalad,
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/obj/item/reagent_containers/food/snacks/aesirsalad)
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var/mains = list(
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/obj/item/weapon/reagent_containers/food/snacks/enchiladas,
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/obj/item/weapon/reagent_containers/food/snacks/stewedsoymeat,
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/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,
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/obj/item/weapon/reagent_containers/food/snacks/superbiteburger)
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/obj/item/reagent_containers/food/snacks/enchiladas,
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/obj/item/reagent_containers/food/snacks/stewedsoymeat,
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/obj/item/reagent_containers/food/snacks/bigbiteburger,
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/obj/item/reagent_containers/food/snacks/superbiteburger)
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/obj/effect/spawner/lootdrop/three_course_meal/New()
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loot = list(pick(soups) = 1,pick(salads) = 1,pick(mains) = 1)
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