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Use station_name proc where possible, mapfix
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@@ -913,7 +913,7 @@ var/global/nologevent = 0
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usr << "<b>AI [key_name(S, usr)]'s laws:</b>"
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else if(isrobot(S))
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var/mob/living/silicon/robot/R = S
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usr << "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independant)"]: laws:</b>"
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usr << "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independent)"]: laws:</b>"
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else if (ispAI(S))
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usr << "<b>pAI [key_name(S, usr)]'s laws:</b>"
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else
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@@ -17,7 +17,7 @@
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continue
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del(I)
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H << "<B>You are part of the Cyberiad dodgeball tournament. Throw dodgeballs at crewmembers wearing a different color than you. OOC: Use THROW on an EMPTY-HAND to catch thrown dodgeballs.</B>"
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H << "<B>You are part of the [station_name()] dodgeball tournament. Throw dodgeballs at crewmembers wearing a different color than you. OOC: Use THROW on an EMPTY-HAND to catch thrown dodgeballs.</B>"
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H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_l_ear)
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// H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
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