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Fixes Issue 697
Alright, added in list stuff to the alien's New() to handle it, and while I was at it I reworked add_to_mob_list() to actually be useful and used that in some places instead (It just takes into account everything for the lists, so that should be a bit more robust. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4203 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,13 +1,10 @@
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/mob/Del()//This makes sure that mobs with clients/keys are not just deleted from the game.
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ghostize(1)
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remove_from_mob_list(src)
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living_mob_list -= src
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dead_mob_list -= src
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..()
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/mob/New()
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add_to_mob_list(src)
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living_mob_list += src//No way this can possibly fail
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..()
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/mob/proc/Cell()
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