Actually plug armor procs to armor modification code

This commit is contained in:
mochi
2020-06-23 09:41:48 +02:00
parent aad3c76e5d
commit 096bc87dd3
13 changed files with 42 additions and 35 deletions

View File

@@ -86,8 +86,8 @@
is_zombie = TRUE
if(H.wear_suit)
var/obj/item/clothing/suit/armor/A = H.wear_suit
if(A.armor && A.armor["melee"])
maxHealth += A.armor["melee"] //That zombie's got armor, I want armor!
if(A.armor && A.armor.getRating("melee"))
maxHealth += A.armor.getRating("melee") //That zombie's got armor, I want armor!
maxHealth += 40
health = maxHealth
name = "blob zombie"