Fix henchman IDs and gave basic radios to eveyrone

This commit is contained in:
ZomgPonies
2015-05-07 15:42:52 -04:00
parent d2dc8030e8
commit 0980c744db
+10 -1
View File
@@ -21,6 +21,7 @@
for(var/obj/item/W in H)
if(istype(W,/obj/item/organ)) continue
H.unEquip(W)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset(H), slot_l_ear)
/datum/superheroes/proc/assign_genes(var/mob/living/carbon/human/H)
if(default_genes.len)
@@ -197,4 +198,12 @@
target.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey/greytide(target), slot_w_uniform)
target.equip_to_slot_or_del(new /obj/item/clothing/shoes/black/greytide(target), slot_shoes)
target.equip_to_slot_or_del(new /obj/item/weapon/storage/toolbox/mechanical/greytide(target), slot_l_hand)
target.regenerate_icons()
var/obj/item/weapon/card/id/syndicate/W = new(target)
W.registered_name = target.real_name
W.access = list(access_maint_tunnels)
W.name = "[target.real_name]'s ID Card (Greyshirt)"
W.assignment = "Greyshirt"
target.equip_to_slot_or_del(W, slot_wear_id)
target.equip_to_slot_or_del(new /obj/item/device/radio/headset(target), slot_l_ear)
target.regenerate_icons()