From 098b0a25f47dfe7994738e8fca3a2d597f5eb2ab Mon Sep 17 00:00:00 2001 From: Eschess Date: Fri, 9 Nov 2018 15:57:11 +0100 Subject: [PATCH] gives fulltile plasma glass windows the same armor values as the directional version --- code/game/objects/structures/window.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index bbd73bd99a7..753a5615da0 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -600,6 +600,8 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f max_integrity = 240 smooth = SMOOTH_TRUE canSmoothWith = list(/obj/structure/window/full/basic, /obj/structure/window/full/reinforced, /obj/structure/window/full/reinforced/tinted, /obj/structure/window/full/plasmabasic, /obj/structure/window/full/plasmareinforced) + explosion_block = 1 + armor = list("melee" = 75, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100) /obj/structure/window/full/plasmareinforced name = "reinforced plasma window"