diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 5a339bb2578..905bc57aa93 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -104,13 +104,13 @@ department_head = list("Head of Security") selection_color = "#ffeeee" alt_titles = list("Forensic Technician") - access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_WEAPONS) + access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_WEAPONS) minimal_access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_WEAPONS) alt_titles = list("Forensic Technician") minimal_player_age = 14 exp_map = list(EXP_TYPE_CREW = 600) outfit = /datum/outfit/job/detective - important_information = "You are not a Security Officer. Your revolver is for self defence only." + important_information = "Track, investigate, and look cool while doing it." /datum/outfit/job/detective name = "Detective" @@ -122,7 +122,7 @@ shoes = /obj/item/clothing/shoes/brown head = /obj/item/clothing/head/det_hat l_ear = /obj/item/radio/headset/headset_sec/alt - glasses = /obj/item/clothing/glasses/sunglasses/noir + glasses = /obj/item/clothing/glasses/hud/security/sunglasses id = /obj/item/card/id/security l_pocket = /obj/item/toy/crayon/white r_pocket = /obj/item/lighter/zippo diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 867c91f3b8e..e91dc06b98d 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -1951,6 +1951,7 @@ /obj/item/clothing/suit/storage/det_suit/forensics/blue = 1, /obj/item/clothing/suit/armor/vest/det_suit = 1, /obj/item/clothing/head/det_hat = 2, + /obj/item/clothing/glasses/sunglasses/noir = 2, /obj/item/clothing/accessory/waistcoat = 2, /obj/item/clothing/shoes/laceup = 2, /obj/item/clothing/shoes/brown = 2, diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index a096b5fce4e..c346646f2e1 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -219,6 +219,7 @@ new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src) new /obj/item/clothing/suit/storage/det_suit/forensics/red(src) new /obj/item/clothing/gloves/color/black/forensics(src) + new /obj/item/storage/belt/security(src) new /obj/item/clothing/head/det_hat(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/storage/box/evidence(src)