diff --git a/code/game/jobs/job_controller.dm b/code/game/jobs/job_controller.dm
index 29fe36dc74a..39c9cbffbc7 100644
--- a/code/game/jobs/job_controller.dm
+++ b/code/game/jobs/job_controller.dm
@@ -340,7 +340,6 @@ var/global/datum/controller/occupations/job_master
H << "As the [rank] you answer directly to [job.supervisors]. Special circumstances may change this."
if(job.req_admin_notify)
H << "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp."
- spawnId(H,rank)
if(H.mind.assigned_role == rank && H.mind.role_alt_title)
spawnId(H, rank, H.mind.role_alt_title)
@@ -375,12 +374,8 @@ var/global/datum/controller/occupations/job_master
C.assignment = title
C.name = "[C.registered_name]'s ID Card ([C.assignment])"
H.equip_to_slot_or_del(C, slot_wear_id)
- /* if(prob(50))
- H.equip_to_slot_or_del(new /obj/item/weapon/pen(H), slot_r_store)
- else
- H.equip_to_slot_or_del(new /obj/item/weapon/pen/blue(H), slot_r_store)*/
H.equip_to_slot_or_del(new /obj/item/device/pda(H), slot_belt)
- if(locate(/obj/item/device/pda,H))//I bet this could just use locate. It can --SkyMarshal
+ if(locate(/obj/item/device/pda,H))
var/obj/item/device/pda/pda = locate(/obj/item/device/pda,H)
pda.owner = H.real_name
pda.ownjob = C.assignment
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index b070a95c265..ff401e94476 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -2810,6 +2810,28 @@ datum
..()
return
+ absinthe
+ name = "Absinthe"
+ id = "absinthe"
+ description = "An anise flavoured spirit famed for it's hallucinogenic properties."
+ reagent_state = LIQUID
+ color = "#7E4043" // rgb: 126, 64, 67
+
+ on_mob_life(var/mob/living/M as mob)
+ if(!data) data = 1
+ data++
+ if(data >= 65 && data <125)
+ if (!M.stuttering) M.stuttering = 1
+ M.stuttering += 3
+ else if(data >= 145 && prob(33))
+ M.confused = max(M.confused+2,0)
+
+ if(data >= 65)
+ if (!M.hallucination) M.hallucination = 1
+ M.hallucination += 3
+ ..()
+ return
+
tonic
name = "Tonic Water"
id = "tonic"
diff --git a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm b/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
index 27eae0dc38e..36016e92c14 100644
--- a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
+++ b/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
@@ -238,7 +238,7 @@
/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe
name = "Jailbreaker Verte"
- desc = "Twenty-fourth century Green Fairy, one sip of this and you just know you're gonna have a good time."
+ desc = "One sip of this and you just know you're gonna have a good time."
icon_state = "absinthebottle"
New()
..()