diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 6f4eb3759de..3bf9ccc50eb 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -213,7 +213,7 @@ uniform = /obj/item/clothing/under/rank/security/brigphys suit = /obj/item/clothing/suit/storage/fr_jacket shoes = /obj/item/clothing/shoes/white - l_ear = /obj/item/radio/headset/headset_sec/alt + l_ear = /obj/item/radio/headset/headset_sec/alt/brig_phys glasses = /obj/item/clothing/glasses/hud/health/sunglasses id = /obj/item/card/id/security suit_store = /obj/item/flashlight/pen diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index b76accb4561..db337d0a188 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -128,6 +128,10 @@ icon_state = "sec_headset_alt" item_state = "sec_headset_alt" +/obj/item/radio/headset/headset_sec/alt/brig_phys + name = "brig physician bowman headset" + ks1type = /obj/item/encryptionkey/headset_med + /obj/item/radio/headset/headset_iaa name = "internal affairs bowman headset" desc = "This is used by your elite legal team. Protects ears from flashbangs." diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 65998bec8f2..95cd8753ae9 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -218,7 +218,7 @@ new /obj/item/clothing/suit/storage/brigdoc(src) new /obj/item/clothing/under/rank/security/brigphys(src) new /obj/item/clothing/shoes/white(src) - new /obj/item/radio/headset/headset_sec/alt(src) + new /obj/item/radio/headset/headset_sec/alt/brig_phys(src) new /obj/item/clothing/shoes/sandal/white(src)