diff --git a/code/game/objects/items/item.dm b/code/game/objects/items/item.dm index 10fa0ea348f..5a9afbdf91e 100644 --- a/code/game/objects/items/item.dm +++ b/code/game/objects/items/item.dm @@ -367,7 +367,7 @@ M << "Aargh it burns!" M.updatehealth() src.add_fingerprint(user) - return + return 1 diff --git a/code/game/objects/items/weapons/guns_ammo.dm b/code/game/objects/items/weapons/guns_ammo.dm index e8bf9f2252c..1cba26e8e7f 100644 --- a/code/game/objects/items/weapons/guns_ammo.dm +++ b/code/game/objects/items/weapons/guns_ammo.dm @@ -70,6 +70,8 @@ TELEPORT GUN return /obj/item/weapon/gun/energy/pulse_rifle/attack(mob/M as mob, mob/user as mob) + ..() + /* src.add_fingerprint(user) var/mob/living/carbon/human/H = M @@ -92,7 +94,7 @@ TELEPORT GUN if(O.client) O.show_message(text("\red [] has been rifle butted by []!", M, user), 1, "\red You hear someone fall.", 2) return - + */ // AMMO @@ -516,6 +518,8 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us if(!detective) usr << "\red You just don't feel cool enough to use this gun looking like that." return + ..() + /* if ((istype(H, /mob/living/carbon/human) && istype(H, /obj/item/clothing/head) && H.flags & 8 && prob(80))) M << "\red The helmet protects you from being hit hard in the head!" return @@ -546,6 +550,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us for(var/mob/O in viewers(M, null)) if (O.client) O.show_message(text("\red [] has been pistol whipped with the detectives revolver by []!", M, user), 1, "\red You hear someone fall", 2) return + */ // ENERGY GUN @@ -638,6 +643,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us /obj/item/weapon/gun/energy/laser_gun/attack(mob/M as mob, mob/user as mob) ..() + /* src.add_fingerprint(user) if ((prob(30) && M.stat < 2)) var/mob/living/carbon/human/H = M @@ -658,6 +664,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us if(O.client) O.show_message(text("\red [] has been knocked unconscious!", M), 1, "\red You hear someone fall", 2) return + */ // TASER GUN @@ -722,6 +729,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us return if((src.charges >= 1) && (istype(H, /mob/living/carbon/human))) if (user.a_intent == "hurt") + if (!..()) return if (prob(20)) if (M.paralysis < 10 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.paralysis = 10 @@ -729,7 +737,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us M.weakened = 10 if (M.stuttering < 10 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.stuttering = 10 - ..() + if(M.stat != 2) M.stat = 1 for(var/mob/O in viewers(M, null)) O.show_message("\red [M] has been knocked unconscious!", 1, "\red You hear someone fall", 2) @@ -745,10 +753,15 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us if(M.stat != 2) M.stat = 1 for(var/mob/O in viewers(M, null)) if (O.client) O.show_message("\red [M] has been stunned with the taser gun by [user]!", 1, "\red You hear someone fall", 2) - src.charges-- + if(isrobot(user)) + var/mob/living/silicon/robot/R = user + R.cell.charge -= 20 + else + src.charges-- update_icon() else if((src.charges >= 1) && (istype(M, /mob/living/carbon/monkey))) if (user.a_intent == "hurt") + if (!..()) return if (prob(20)) if (M.paralysis < 10 && (!(M.mutations & 8)) ) M.paralysis = 10 @@ -756,7 +769,6 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us M.weakened = 10 if (M.stuttering < 10 && (!(M.mutations & 8)) ) M.stuttering = 10 - ..() if(M.stat != 2) M.stat = 1 for(var/mob/O in viewers(M, null)) O.show_message("\red [M] has been knocked unconscious!", 1, "\red You hear someone fall", 2) @@ -833,11 +845,6 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us A.process() /obj/item/weapon/gun/energy/crossbow/attack(mob/M as mob, mob/user as mob) - src.add_fingerprint(user) - var/mob/living/carbon/human/H = M - if ((istype(H, /mob/living/carbon/human) && istype(H, /obj/item/clothing/head) && H.flags & 8 && prob(80))) - M << "\red The helmet protects you from being hit hard in the head!" - return ..() @@ -1134,6 +1141,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us attack(mob/M as mob, mob/user as mob) ..() + /* src.add_fingerprint(user) if ((prob(30) && M.stat < 2)) var/mob/living/carbon/human/H = M @@ -1153,7 +1161,7 @@ obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/us if(O.client) O.show_message(text("\red [M] has been knocked unconscious!"), 1, "\red You hear someone fall", 2) return - + */ diff --git a/code/game/objects/items/weapons/hydroponics.dm b/code/game/objects/items/weapons/hydroponics.dm index bb6196d17dc..6df25c2180a 100644 --- a/code/game/objects/items/weapons/hydroponics.dm +++ b/code/game/objects/items/weapons/hydroponics.dm @@ -92,6 +92,7 @@ Deathnettle user << "\red You are stunned by the Deathnettle when you try picking it up!" /obj/item/weapon/grown/deathnettle/attack(mob/living/carbon/M as mob, mob/user as mob) + if(!..()) return if(istype(M, /mob/living/carbon/human)) M << "\red You are stunned by the powerful acid of the Deathnettle!" M.eye_blurry += 4 @@ -99,7 +100,7 @@ Deathnettle M.paralysis += 5 M.weakened += 2 M.drop_item() - ..() + /obj/item/weapon/grown/deathnettle/afterattack(atom/A as mob|obj, mob/user as mob) if (force > 0) diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm index d852db4ca1e..6f9f5892168 100644 --- a/code/game/objects/items/weapons/swords_axes_etc.dm +++ b/code/game/objects/items/weapons/swords_axes_etc.dm @@ -11,8 +11,6 @@ STUN BATON // SWORD /obj/item/weapon/sword/attack(target as mob, mob/user as mob) - if(istype(target, /mob/living)) - target:fireloss += 20 ..() /obj/item/weapon/sword/New() @@ -109,11 +107,10 @@ STUN BATON src.add_fingerprint(user) var/mob/living/carbon/human/H = M - if ((istype(H, /mob/living/carbon/human) && istype(H, /obj/item/clothing/head) && H.flags & 8 && prob(80))) - M << "\red The helmet protects you from being hit hard in the head!" - return + if (status == 0 || (status == 1 && charges ==0)) if(user.a_intent == "hurt") + if(!..()) return /* if (!istype(H:r_hand, /obj/item/weapon/shield/riot) && prob(40)) for(var/mob/O in viewers(M, null)) if (O.client) O.show_message(text("\red [] has blocked []'s stun baton with the riot shield!", M, user), 1, "\red You hear a cracking sound", 2) @@ -124,7 +121,6 @@ STUN BATON return*/ if (M.weakened < 5 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.weakened = 5 - ..() for(var/mob/O in viewers(M)) if (O.client) O.show_message("\red [M] has been beaten with the stun baton by [user]!", 1) if(status == 1 && charges == 0) @@ -139,6 +135,7 @@ STUN BATON if((charges > 0 && status == 1) && (istype(H, /mob/living/carbon))) flick("baton_active", src) if (user.a_intent == "hurt") + if(!..()) return /* if (!istype(H:r_hand, /obj/item/weapon/shield/riot) && prob(40)) for(var/mob/O in viewers(M, null)) if (O.client) O.show_message(text("\red [] has blocked []'s stun baton with the riot shield!", M, user), 1, "\red You hear a cracking sound", 2) @@ -157,7 +154,6 @@ STUN BATON M.weakened = 1 if (M.stuttering < 1 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.stuttering = 1 - ..() if (M.stunned < 1 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.stunned = 1 else @@ -206,12 +202,12 @@ STUN BATON src.add_fingerprint(user) if (user.a_intent == "hurt") + if(!..()) return playsound(src.loc, "swing_hit", 50, 1, -1) if (M.weakened < 8 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.weakened = 8 if (M.stuttering < 8 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.stuttering = 8 - ..() if (M.stunned < 8 && (!(M.mutations & 8)) /*&& (!istype(H:wear_suit, /obj/item/clothing/suit/judgerobe))*/) M.stunned = 8 for(var/mob/O in viewers(M)) diff --git a/code/game/objects/tank.dm b/code/game/objects/tank.dm index 45025372a61..dd98096a5ff 100644 --- a/code/game/objects/tank.dm +++ b/code/game/objects/tank.dm @@ -146,6 +146,8 @@ /obj/item/weapon/tank/attack(mob/M as mob, mob/user as mob) ..() + + /* if ((prob(30) && M.stat < 2)) var/mob/living/carbon/human/H = M @@ -166,6 +168,7 @@ if ((O.client && !( O.blinded ))) O << text("\red [] has been knocked unconscious!", M) return + */ /obj/item/weapon/tank/attackby(obj/item/weapon/W as obj, mob/user as mob) ..()