diff --git a/code/game/gamemodes/changeling/powers/revive.dm b/code/game/gamemodes/changeling/powers/revive.dm index 6150da027ca..1bb19749ac1 100644 --- a/code/game/gamemodes/changeling/powers/revive.dm +++ b/code/game/gamemodes/changeling/powers/revive.dm @@ -19,8 +19,7 @@ user.radiation = 0 user.eye_blind = 0 user.eye_blurry = 0 - user.ear_deaf = 0 - user.ear_damage = 0 + user.setEarDamage(0,0) user.heal_overall_damage(user.getBruteLoss(), user.getFireLoss()) user.reagents.clear_reagents() user.germ_level = 0 diff --git a/code/game/gamemodes/changeling/powers/shriek.dm b/code/game/gamemodes/changeling/powers/shriek.dm index 745d84507d7..7babc2a5a62 100644 --- a/code/game/gamemodes/changeling/powers/shriek.dm +++ b/code/game/gamemodes/changeling/powers/shriek.dm @@ -11,8 +11,7 @@ for(var/mob/living/M in get_mobs_in_view(4, user)) if(iscarbon(M)) if(!M.mind || !M.mind.changeling) - M.ear_deaf = max(0, M.ear_deaf + 30) - M.ear_damage = max(0, M.ear_damage) + M.adjustEarDamage(0, 30) M.confused += 20 M.Jitter(50) else diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 3f24e090ed0..7ad1e33b747 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -840,7 +840,7 @@ var/list/sacrificed = list() var/obj/item/weapon/nullrod/N = locate() in C if(N) continue - C.ear_deaf += 50 + C.adjustEarDamage(0,50) C.show_message("\red The world around you suddenly becomes quiet.", 3) affected++ if(prob(1)) @@ -859,7 +859,7 @@ var/list/sacrificed = list() var/obj/item/weapon/nullrod/N = locate() in C if(N) continue - C.ear_deaf += 30 + C.adjustEarDamage(0,30) //talismans is weaker. C.show_message("\red The world around you suddenly becomes quiet.", 3) affected++ diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm index f91b9fa1aee..c4e88ea12b8 100644 --- a/code/game/gamemodes/shadowling/shadowling_abilities.dm +++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm @@ -557,7 +557,7 @@ var/mob/living/carbon/M = target to_chat(M, "A spike of pain drives into your head and scrambles your thoughts!") M.confused += 10 - M.ear_damage += 3 + M.setEarDamage(M.ear_damage + 3) else if(issilicon(target)) var/mob/living/silicon/S = target to_chat(S, "ERROR $!(@ ERROR )#^! SENSORY OVERLOAD \[$(!@#") diff --git a/code/game/gamemodes/vampire/vampire_powers.dm b/code/game/gamemodes/vampire/vampire_powers.dm index 64309ef8f5e..f33bda2ed3a 100644 --- a/code/game/gamemodes/vampire/vampire_powers.dm +++ b/code/game/gamemodes/vampire/vampire_powers.dm @@ -259,7 +259,7 @@ continue to_chat(C, "You hear a ear piercing shriek and your senses dull!") C.Weaken(4) - C.ear_deaf = 20 + C.adjustEarDamage(0,20) C.stuttering = 20 C.Stun(4) C.Jitter(150) diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index edbec8843e6..3f33d84b978 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -778,7 +778,7 @@ var/global/list/multiverse = list() else if(istype(I,/obj/item/weapon/bikehorn)) to_chat(target, "HONK") target << 'sound/items/AirHorn.ogg' - target.ear_damage += rand(0,3) + target.adjustEarDamage(0,3) GiveHint(target) cooldown = world.time +cooldown_time return diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 22850e63f48..6660692ce62 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -166,7 +166,7 @@ to_chat(M, "HONK") M.sleeping = 0 M.stuttering = 20 - M.ear_deaf = 30 + M.adjustEarDamage(0,30) M.Weaken(3) if(prob(30)) M.Stun(10) diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index cf060b7d02a..9562f9442c7 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -51,8 +51,7 @@ if(!ear_safety) M.Stun(max(10/distance, 3)) M.Weaken(max(10/distance, 3)) - M.ear_damage += rand(0, 5) - M.ear_deaf = max(M.ear_deaf,15) + M.setEarDamage(M.ear_damage + rand(0, 5), max(M.ear_deaf,15)) if(M.ear_damage >= 15) to_chat(M, "Your ears start to ring badly!") if(prob(M.ear_damage - 10 + 5)) diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index 9996c3eeb89..9f47fc9910c 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -96,15 +96,13 @@ f_loss += 60 - ear_damage += 30 - ear_deaf += 120 + adjustEarDamage(30, 120) if(3.0) b_loss += 30 if(prob(50) && !shielded) Paralyse(1) - ear_damage += 15 - ear_deaf += 60 + adjustEarDamage(15,60) adjustBruteLoss(b_loss) adjustFireLoss(f_loss) diff --git a/code/modules/mob/living/carbon/alien/humanoid/life.dm b/code/modules/mob/living/carbon/alien/humanoid/life.dm index 565f8b7e2e1..4cccb6e57ed 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/life.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/life.dm @@ -105,11 +105,11 @@ //Ears if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own - ear_deaf = max(ear_deaf, 1) + setEarDamage(-1, max(ear_deaf, 1)) else if(ear_deaf) //deafness, heals slowly over time - ear_deaf = max(ear_deaf-1, 0) + adjustEarDamage(0,-1) else if(ear_damage < 25) //ear damage heals slowly under this threshold. otherwise you'll need earmuffs - ear_damage = max(ear_damage-0.05, 0) + adjustEarDamage(-0.05, 0) //Other if(stunned) diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index c8bd8765a97..19f3368ce96 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -87,15 +87,13 @@ f_loss += 60 - ear_damage += 30 - ear_deaf += 120 + adjustEarDamage(30,120) if(3.0) b_loss += 30 if(prob(50)) Paralyse(1) - ear_damage += 15 - ear_deaf += 60 + adjustEarDamage(15,60) adjustBruteLoss(b_loss) adjustFireLoss(f_loss) diff --git a/code/modules/mob/living/carbon/alien/larva/life.dm b/code/modules/mob/living/carbon/alien/larva/life.dm index 8ddca5b89b7..76ceef6ad2e 100644 --- a/code/modules/mob/living/carbon/alien/larva/life.dm +++ b/code/modules/mob/living/carbon/alien/larva/life.dm @@ -64,11 +64,11 @@ //Ears if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own - ear_deaf = max(ear_deaf, 1) + setEarDamage(-1, max(ear_deaf, 1)) else if(ear_deaf) //deafness, heals slowly over time - ear_deaf = max(ear_deaf-1, 0) + adjustEarDamage(0,-1) else if(ear_damage < 25) //ear damage heals slowly under this threshold. - ear_damage = max(ear_damage-0.05, 0) + adjustEarDamage(-0.05,0) //Other if(stunned) diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm index f75cfee8f9b..dd2e81ed35b 100644 --- a/code/modules/mob/living/carbon/brain/brain_item.dm +++ b/code/modules/mob/living/carbon/brain/brain_item.dm @@ -21,8 +21,7 @@ /obj/item/organ/internal/brain/surgeryize() if(!owner) return - owner.ear_damage = 0 //Yeah, didn't you...hear? The ears are totally inside the brain. - owner.ear_deaf = 0 + owner.setEarDamage(0,0) //Yeah, didn't you...hear? The ears are totally inside the brain. /obj/item/organ/internal/brain/xeno name = "xenomorph brain" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 33ad123c34d..07060cfe1a4 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -355,8 +355,7 @@ else valid_limbs -= processing_dismember if(!istype(l_ear, /obj/item/clothing/ears/earmuffs) && !istype(r_ear, /obj/item/clothing/ears/earmuffs)) - ear_damage += 30 - ear_deaf += 120 + adjustEarDamage(30, 120) if(prob(70) && !shielded) Paralyse(10) @@ -380,8 +379,7 @@ else valid_limbs -= processing_dismember if(!istype(l_ear, /obj/item/clothing/ears/earmuffs) && !istype(r_ear, /obj/item/clothing/ears/earmuffs)) - ear_damage += 15 - ear_deaf += 60 + adjustEarDamage(15,60) if(prob(50) && !shielded) Paralyse(10) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 54d83ca7344..5e61d82d7c2 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -882,17 +882,17 @@ //Ears if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own - ear_deaf = max(ear_deaf, 1) + setEarDamage(-1, max(ear_deaf, 1)) else if(ear_deaf) //deafness, heals slowly over time - ear_deaf = max(ear_deaf - 1, 0) + adjustEarDamage(0,-1) else if(istype(l_ear, /obj/item/clothing/ears/earmuffs) || istype(r_ear, /obj/item/clothing/ears/earmuffs)) //resting your ears with earmuffs heals ear damage faster - ear_damage = max(ear_damage - 0.15, 0) - ear_deaf = max(ear_deaf, 1) + adjustEarDamage(-0.15,0) + setEarDamage(-1, max(ear_deaf, 1)) else if(ear_damage < 25) //ear damage heals slowly under this threshold. otherwise you'll need earmuffs - ear_damage = max(ear_damage - 0.05, 0) + adjustEarDamage(-0.05,0) if(flying) animate(src, pixel_y = pixel_y + 5 , time = 10, loop = 1, easing = SINE_EASING) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 5d4155f67e2..69a32f2c285 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -346,7 +346,7 @@ dead_mob_list -= src living_mob_list |= src mob_list |= src - ear_deaf = 0 + setEarDamage(-1,0) timeofdeath = 0 /mob/living/proc/rejuvenate() @@ -377,8 +377,7 @@ blinded = 0 eye_blind = 0 eye_blurry = 0 - ear_deaf = 0 - ear_damage = 0 + setEarDamage(0,0) heal_overall_damage(1000, 1000) ExtinguishMob() fire_stacks = 0 diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index c6fc2919a16..ff9d43ec277 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -18,7 +18,7 @@ SetParalysis(min(paralysis, 30)) SetWeakened(min(weakened, 20)) sleeping = 0 - ear_deaf = 0 + setEarDamage(-1,0) /mob/living/silicon/robot/proc/handle_robot_cell() if(stat != DEAD) diff --git a/code/modules/reagents/newchem/medicine.dm b/code/modules/reagents/newchem/medicine.dm index 3b5f4f6f06e..5b5e5722c46 100644 --- a/code/modules/reagents/newchem/medicine.dm +++ b/code/modules/reagents/newchem/medicine.dm @@ -478,7 +478,7 @@ if(istype(E)) E.damage = max(E.damage-1, 0) M.eye_blurry = max(M.eye_blurry-1 , 0) - M.ear_damage = max(M.ear_damage-1, 0) + M.adjustEarDamage(-1,0) if(prob(50)) M.disabilities &= ~NEARSIGHTED if(prob(30)) @@ -486,7 +486,7 @@ M.eye_blind = 0 if(M.ear_damage <= 25) if(prob(30)) - M.ear_deaf = 0 + M.setEarDamage(-1,0) ..() /datum/chemical_reaction/oculine diff --git a/code/modules/reagents/newchem/pyro.dm b/code/modules/reagents/newchem/pyro.dm index 5bb6700dd49..96cbecf3680 100644 --- a/code/modules/reagents/newchem/pyro.dm +++ b/code/modules/reagents/newchem/pyro.dm @@ -356,8 +356,7 @@ if(!ear_safety) M.Stun(max(10/distance, 3)) M.Weaken(max(10/distance, 3)) - M.ear_damage += rand(0, 5) - M.ear_deaf = max(M.ear_deaf,15) + M.setEarDamage(M.ear_damage + rand(0, 5), max(M.ear_deaf,15)) if(M.ear_damage >= 15) to_chat(M, "Your ears start to ring badly!") if(prob(M.ear_damage - 10 + 5)) @@ -385,8 +384,7 @@ if(!ear_safety) M.Stun(max(10/distance, 3)) M.Weaken(max(10/distance, 3)) - M.ear_damage += rand(0, 5) - M.ear_deaf = max(M.ear_deaf,15) + M.setEarDamage(M.ear_damage + rand(0, 5), max(M.ear_deaf,15)) if(M.ear_damage >= 15) to_chat(M, "Your ears start to ring badly!") if(prob(M.ear_damage - 10 + 5)) diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index a33846bcb17..9c28a60b055 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -538,7 +538,7 @@ to_chat(owner, "HONK") owner.sleeping = 0 owner.stuttering = 20 - owner.ear_deaf = 30 + owner.adjustEarDamage(0, 30) owner.Weaken(3) owner << 'sound/items/AirHorn.ogg' if(prob(30))