From 0ad8a2b2de4aff5cf95924a05b422559f49bd0f7 Mon Sep 17 00:00:00 2001 From: TDSSS <32099540+TDSSS@users.noreply.github.com> Date: Sun, 30 Sep 2018 16:44:00 +0200 Subject: [PATCH] Makes weapons that deal no damage unable to ignite plasma statues --- code/game/objects/structures/statues.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm index 60a02ed2f31..2d122921b12 100644 --- a/code/game/objects/structures/statues.dm +++ b/code/game/objects/structures/statues.dm @@ -174,6 +174,8 @@ /obj/structure/statue/plasma/bullet_act(obj/item/projectile/Proj) var/burn = FALSE + if(Proj.damage == 0)//lasertag guns and so on don't set off plasma anymore. can't use nodamage here because lasertag guns actually don't have it. + return if(istype(Proj,/obj/item/projectile/beam)) PlasmaBurn(2500) burn = TRUE