From 0aeb2d97bd0c1a876870c241d393a3f4d454e83d Mon Sep 17 00:00:00 2001 From: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Date: Thu, 12 Aug 2021 13:20:22 -0400 Subject: [PATCH] Update code/game/gamemodes/steal_items.dm Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> --- code/game/gamemodes/steal_items.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/steal_items.dm b/code/game/gamemodes/steal_items.dm index a0860ada7f5..62dfcc37eaa 100644 --- a/code/game/gamemodes/steal_items.dm +++ b/code/game/gamemodes/steal_items.dm @@ -14,7 +14,7 @@ var/location_override /// Do we have a special item we give to somewhen when they get this objective? var/special_equipment = null - /// If a steal objective has forbiden jobs, and the forbiden jobs would not be in the possession of this item, set this to false + /// If a steal objective has forbidden jobs, and the forbidden jobs would not be in the possession of this item, set this to false var/job_possession = TRUE /datum/theft_objective/proc/check_completion(datum/mind/owner)