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-Made wizard require at least 20 players, instead of any. This is hopefully stop a low pop wizard from killing the whole crew and not calling the shuttle until an admin intervenes.
-Made nuke ops require at least 20 players. I did this because 15 wasn't low enough and it is a 5 heavily manned organized team vs 10 crew members who are just going along their own business. -Made the spells only target living mobs. This was because the spells were listing the AI eye as a target. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4573 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -5,7 +5,7 @@
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/datum/game_mode/nuclear
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name = "nuclear emergency"
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config_tag = "nuclear"
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required_players = 15
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required_players = 20 // 20 players - 5 players to be the nuke ops = 15 players remaining
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required_enemies = 5
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recommended_enemies = 5
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@@ -5,7 +5,7 @@
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/datum/game_mode/wizard
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name = "wizard"
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config_tag = "wizard"
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required_players = 0
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required_players = 20
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required_enemies = 1
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recommended_enemies = 1
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