Only bandaging bleeding wounds would cause itching. Bruise packs give out different message during treatment depending on type and severity of wound.

This commit is contained in:
Chinsky
2013-02-17 18:31:14 +04:00
parent 948e859d80
commit 0b8bae86ae
+13 -3
View File
@@ -42,8 +42,19 @@
user << "\red The wounds on [M]'s [affecting.display_name] have already been bandaged."
return 1
else
user.visible_message( "\blue [user] bandages wounds on [M]'s [affecting.display_name].", \
"\blue You bandage wounds on [M]'s [affecting.display_name]." )
for (var/datum/wound/W in affecting.wounds)
if (W.internal)
continue
if (W.current_stage <= W.max_bleeding_stage)
user.visible_message( "\blue [user] bandages [W.desc] on [M]'s [affecting.display_name].", \
"\blue You bandage [W.desc] on [M]'s [affecting.display_name]." )
H.add_side_effect("Itch")
else if (istype(W,/datum/wound/bruise))
user.visible_message( "\blue [user] places bruise patch over [W.desc] on [M]'s [affecting.display_name].", \
"\blue You place bruise patch over [W.desc] on [M]'s [affecting.display_name]." )
else
user.visible_message( "\blue [user] places bandaid over [W.desc] on [M]'s [affecting.display_name].", \
"\blue You place bandaid over [W.desc] on [M]'s [affecting.display_name]." )
else if(src.heal_burn)
if(!affecting.salve())
@@ -53,7 +64,6 @@
user.visible_message( "\blue [user] salves wounds on [M]'s [affecting.display_name].", \
"\blue You salve wounds on [M]'s [affecting.display_name]." )
H.add_side_effect("Itch")
H.UpdateDamageIcon()
else
M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))