diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm index 4190664b92f..ec6b3d0243b 100644 --- a/code/game/objects/effects/aliens.dm +++ b/code/game/objects/effects/aliens.dm @@ -169,7 +169,7 @@ anchored = 1 density = 0 - var/health = 50 + var/health = 15 node icon_state = "weednode" diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 40fbe424668..b15383975f3 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -70,6 +70,7 @@ // Okay, so let's make it so that people can travel z levels but not nuke disks! // if(ticker.mode.name == "nuclear emergency") return + if(A.z > 6) return if (A.x <= TRANSITIONEDGE || A.x >= (world.maxx - TRANSITIONEDGE - 1) || A.y <= TRANSITIONEDGE || A.y >= (world.maxy - TRANSITIONEDGE - 1)) if(istype(A, /obj/effect/meteor)||istype(A, /obj/effect/space_dust)) del(A) diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi index 455bca7303d..3491e5830b0 100644 Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ