diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index f3d495452ea..3fdbcb4fb67 100755 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -126,6 +126,7 @@ ttone = "holy" /obj/item/device/pda/lawyer + default_cartridge = /obj/item/weapon/cartridge/lawyer icon_state = "pda-lawyer" ttone = "objection" @@ -1034,15 +1035,15 @@ var/newcart = pick(1,2,3,4) switch(newcart) if(1) - new /obj/item/weapon/cartridge/janitor(src) + new /obj/item/weapon/cartridge/engineering(src) if(2) new /obj/item/weapon/cartridge/security(src) if(3) new /obj/item/weapon/cartridge/medical(src) if(4) - new /obj/item/weapon/cartridge/head(src) + new /obj/item/weapon/cartridge/signal/toxins(src) - new /obj/item/weapon/cartridge/signal/toxins(src) + new /obj/item/weapon/cartridge/head(src) // Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP diff --git a/code/game/objects/devices/PDA/cart.dm b/code/game/objects/devices/PDA/cart.dm index ff7b7325b9f..39375f593ac 100644 --- a/code/game/objects/devices/PDA/cart.dm +++ b/code/game/objects/devices/PDA/cart.dm @@ -56,7 +56,6 @@ spawn(5) radio = new /obj/item/radio/integrated/beepsky(src) - detective name = "D.E.T.E.C.T. Cartridge" icon_state = "cart-s" @@ -70,6 +69,11 @@ icon_state = "cart-j" access_janitor = 1 + lawyer + name = "P.R.O.V.E. Cartridge" + icon_state = "cart-s" + access_security = 1 + clown name = "Honkworks 5.0" icon_state = "cart-clown" @@ -153,6 +157,7 @@ name = "Med-U DELUXE" icon_state = "cart-cmo" access_status_display = 1 + access_reagent_scanner = 1 access_medical = 1 rd