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Updating some of our food sprites to better ones from other codebases (#14694)
* Adding in new sprites for a bunch of crappy food sprites * Adding attribution for Goon origin sprites https://github.com/binarysudoku has relicensed the sprites requested for our use (relicensing means they don't have to go in a separate folder). I've included attribution notes on each sprite that I've taken, as per our license * Added a bunch more sprite changes! * forgot the holymelon * Updating trash sprites for junk food, adding a space twinkie trash sprite
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@@ -55,7 +55,7 @@
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seed = /obj/item/seeds/orange
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name = "orange"
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desc = "It's an tangy fruit."
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icon_state = "orange"
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icon_state = "orange" // Sprite created by https://github.com/binarysudoku for Goonstation, They have relicensed it for our use.
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tastes = list("orange" = 1)
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filling_color = "#FFA500"
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distill_reagent = "triple_sec"
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@@ -25,7 +25,7 @@
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seed = /obj/item/seeds/watermelon
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name = "watermelon"
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desc = "It's full of watery goodness."
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icon_state = "watermelon"
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icon_state = "watermelon" // Sprite created by https://github.com/binarysudoku for Goonstation, They have relicensed it for our use.
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slice_path = /obj/item/reagent_containers/food/snacks/watermelonslice
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slices_num = 5
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dried_type = null
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@@ -51,7 +51,7 @@
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seed = /obj/item/seeds/watermelon/holy
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name = "holymelon"
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desc = "The water within this melon has been blessed by some deity that's particularly fond of watermelon."
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icon_state = "holymelon"
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icon_state = "holymelon" // Sprite created by https://github.com/binarysudoku for Goonstation, They have relicensed it for our use.
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filling_color = "#FFD700"
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dried_type = null
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wine_power = 0.7 //Water to wine, baby.
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