Travis Update Finale: Unit Tests + SQL Validation (#13331)

* SQL Validation, the first of many

* Initial test of the world loading

* This was prefixed when it shouldnt have been :v

* This also isnt a valid table

* Escape time

* Chmod

* This **should** work

* Oops

* RUST gone bust

* Please work

* Why did I do this twice

* I think I got it

* Fixes AFK SS

* AAAAAAAAAAAAAAAAAAAAAA

* Fixes AI cam runtime

* Cleanup

* *screams*

* Fare fixes

* Removes un-needed stuff

* I hope this works

* chmoooood

* SQL Version Unit Test

* Failure test

* Kinda ironic how I forgot this

* Task failed successfully

* Moves a global var around

* Bump SQL version in travis

* New test: SQL example DBconfig update

* Lets test an invalid version

* TASK FAILED SUCCESSFULLY

* Programmatic maplist generation

* Removes a duplicate check

* Lets try this

* What about this

* hnnng

* Lets just update BYOND
This commit is contained in:
AffectedArc07
2020-06-27 08:26:58 +01:00
committed by GitHub
parent 30d9be47be
commit 0c8d95dd65
28 changed files with 917 additions and 170 deletions
@@ -6,7 +6,8 @@
var/lootdoubles = 1 //if the same item can be spawned twice
var/list/loot //a list of possible items to spawn e.g. list(/obj/item, /obj/structure, /obj/effect)
/obj/effect/spawner/lootdrop/New()
/obj/effect/spawner/lootdrop/Initialize(mapload)
..()
if(loot && loot.len)
for(var/i = lootcount, i > 0, i--)
if(!loot.len) break
@@ -15,8 +16,8 @@
loot.Remove(lootspawn)
if(lootspawn)
new lootspawn(get_turf(src))
qdel(src)
new lootspawn(loc)
return INITIALIZE_HINT_QDEL
/obj/effect/spawner/lootdrop/armory_contraband
name = "armory contraband gun spawner"