Should fix singularity maybe crashing from eating signs.

This commit is contained in:
SkyMarshal
2012-08-14 16:40:21 -07:00
parent d01c2331c7
commit 0cca49a92f
@@ -7,6 +7,7 @@ var/global/list/uneatable = list(
/obj/effect/expl_particles,
/obj/effect/forcefield,
/obj/effect/effect,
/obj/effect/sign,
/mob/aiEye,
/mob/dead/observer // Stop ghosts being ate and not being able to get back to their bodies
)
@@ -256,8 +257,6 @@ var/global/list/uneatable = list(
gain = 100
spawn()
A:gib()
//Sleep being called in process() :|
// sleep(1)
else if(istype(A,/obj/))
if (istype(A,/obj/item/weapon/storage/backpack/holding))