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Improves botany fruit logging. Make throw logging more logical
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@@ -113,7 +113,7 @@
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var/armor = run_armor_check(zone, "melee", "Your armor has protected your [parse_zone(zone)].", "Your armor has softened hit to your [parse_zone(zone)].", I.armour_penetration)
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apply_damage(I.throwforce, dtype, zone, armor, is_sharp(I), I)
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if(I.thrownby)
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add_attack_logs(I.thrownby, src, "Hit with thrown [I]")
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add_attack_logs(I.thrownby, src, "Hit with thrown [I]", !I.throwforce ? ATKLOG_ALMOSTALL : null) // Only message if the person gets damages
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else
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return 1
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else
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