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Refactors slaughter, shadow, and pulse demons to basic mobs (#30660)
* Refactors slaughter, shadow, and pulse demons to basic mobs * Linters * Fix * Projectile changes * Ensures demons speak common * Update code/modules/mob/living/basic/hostile/demons/demon_powers.dm Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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Burzah
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commit
0cfe0594be
@@ -81,7 +81,7 @@
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GM.set_nitrogen(MOLES_N2STANDARD)
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GM.set_temperature(T20C)
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return GM
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/datum/spell/bloodcrawl/proc/block_hands(mob/living/carbon/C)
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if(C.l_hand || C.r_hand)
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to_chat(C, "<span class='warning'>You may not hold items while blood crawling!</span>")
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@@ -141,7 +141,7 @@
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)
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var/sound
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if(isslaughterdemon(L))
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var/mob/living/simple_animal/demon/slaughter/SD = L
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var/mob/living/basic/demon/slaughter/SD = L
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sound = SD.feast_sound
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else
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sound = 'sound/misc/demon_consume.ogg'
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@@ -171,7 +171,7 @@
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L.adjustFireLoss(-25)
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if(isslaughterdemon(L))
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var/mob/living/simple_animal/demon/slaughter/demon = L
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var/mob/living/basic/demon/slaughter/demon = L
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demon.devoured++
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to_chat(victim, "<span class='userdanger'>You feel teeth sink into your flesh, and the--</span>")
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var/obj/item/organ/internal/regenerative_core/legion/core = victim.get_int_organ(/obj/item/organ/internal/regenerative_core/legion)
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@@ -236,7 +236,7 @@
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/datum/spell/bloodcrawl/proc/post_phase_out(atom/A, mob/living/L)
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if(isslaughterdemon(L))
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var/mob/living/simple_animal/demon/slaughter/S = L
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var/mob/living/basic/demon/slaughter/S = L
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S.speed = 0
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S.boost = world.time + 6 SECONDS
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var/old_color = L.color
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@@ -275,7 +275,7 @@
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action_icon_state = "shadow_crawl"
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/datum/spell/bloodcrawl/shadow_crawl/can_cast(mob/user, charge_check, show_message)
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var/mob/living/simple_animal/demon/shadow/current_demon = user
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var/mob/living/basic/demon/shadow/current_demon = user
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if(!istype(current_demon))
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return ..()
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@@ -303,10 +303,10 @@
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/datum/spell/bloodcrawl/shadow_crawl/post_phase_in(mob/living/L, obj/effect/dummy/slaughter/holder)
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..()
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if(!istype(L, /mob/living/simple_animal/demon/shadow))
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if(!istype(L, /mob/living/basic/demon/shadow))
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return
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var/mob/living/simple_animal/demon/shadow/S = L
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S.RegisterSignal(holder, COMSIG_MOVABLE_MOVED, TYPE_PROC_REF(/mob/living/simple_animal/demon/shadow, check_darkness))
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var/mob/living/basic/demon/shadow/S = L
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S.RegisterSignal(holder, COMSIG_MOVABLE_MOVED, TYPE_PROC_REF(/mob/living/basic/demon/shadow, check_darkness))
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#undef BLOODCRAWL
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#undef BLOODCRAWL_EAT
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