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https://github.com/ParadiseSS13/Paradise.git
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Adds getPixelDistance()
Adds a proc for finding the distance between two atoms, in pixels Conflicts: code/__HELPERS/unsorted.dm
This commit is contained in:
committed by
Tigercat2000
parent
82f3bbedb4
commit
0d2d2ddb71
@@ -1257,7 +1257,7 @@ proc/get_mob_with_client_list()
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return
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var/atom/A = O
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for (var/i = 0, ++i <= 20)
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if (isturf(A))
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return A
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@@ -1268,6 +1268,39 @@ proc/get_mob_with_client_list()
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if (0)
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return
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//Finds the distance between two atoms, in pixels
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/proc/getPixelDistance(var/atom/A, var/atom/B)
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if(!istype(A)||!istype(B))
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return 0
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var/_x1 = A.x
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var/_x2 = B.x
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var/_y1 = A.y
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var/_y2 = B.y
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//Ensure _x1 is bigger, simplicity
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if(_x2 > _x1)
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var/tx = _x1
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_x1 = _x2
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_x2 = tx
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//Ensure _y1 is bigger, simplicity
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if(_y2 > _y1)
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var/ty = _y1
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_y1 = _y2
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_y2 = ty
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//DY/DX
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var/dx = _x1 - _x2 + A.pixel_x + B.pixel_x
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var/dy = _y1 - _y2 + A.pixel_y + B.pixel_y
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//Distance check
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if(dx == 0 && dy == 0) //No distance, don't bother calculating
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return 0
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. = sqrt(((dx**2) + (dy**2)))
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/proc/get(atom/loc, type)
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while(loc)
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if(istype(loc, type))
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@@ -1628,3 +1661,24 @@ atom/proc/GetTypeInAllContents(typepath)
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step(AM, pick(alldirs))
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chance = max(chance - (initial_chance / steps), 0)
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steps--
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<<<<<<< HEAD
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=======
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/proc/living_player_count()
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var/living_player_count = 0
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for(var/mob in player_list)
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if(mob in living_mob_list)
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living_player_count += 1
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return living_player_count
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/proc/randomColor(var/mode = 0) //if 1 it doesn't pick white, black or gray
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switch(mode)
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if(0)
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return pick("white","black","gray","red","green","blue","brown","yellow","orange","darkred",
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"crimson","lime","darkgreen","cyan","navy","teal","purple","indigo")
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if(1)
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return pick("red","green","blue","brown","yellow","orange","darkred","crimson",
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"lime","darkgreen","cyan","navy","teal","purple","indigo")
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else
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return "white"
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>>>>>>> 7bd2fad... Adds getPixelDistance()
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