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Added an attack sound to:
Glass shard Broken bottle Sord/Claymore/Katana Cult blade Kitchen knife/Butcher's cleaver Nettle/Death nettle Hatchet Thank you carn for testing this for me :) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4580 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -128,7 +128,9 @@
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attack_verb = list("stabbed", "slashed", "attacked")
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var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
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/obj/item/weapon/broken_bottle/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
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playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
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return ..()
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/obj/item/weapon/reagent_containers/food/drinks/bottle/gin
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