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Adds overmap system and examples of it's usage.
Unticked, as it disables space edge transition. Conflicts: code/modules/mob/mob_movement.dm
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@@ -256,6 +256,10 @@
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if(istype(mob.buckled, /obj/vehicle) || istype(mob.buckled, /obj/structure/stool/bed/chair/cart))
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return mob.buckled.relaymove(mob,direct)
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if(istype(mob.machine, /obj/machinery))
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if(mob.machine.relaymove(mob,direct))
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return
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if(mob.pulledby || mob.buckled) // Wheelchair driving!
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if(istype(mob.loc, /turf/space))
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return // No wheelchair driving in space
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