mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 20:13:45 +01:00
Going back to BS12 ZAS, permanently
This commit is contained in:
+101
-56
@@ -13,68 +13,62 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
var/zone/zone_A
|
||||
var/zone/zone_B
|
||||
|
||||
var/ref_A
|
||||
var/ref_B
|
||||
|
||||
var/indirect = CONNECTION_DIRECT //If the connection is purely indirect, the zones should not join.
|
||||
|
||||
var/last_updated //The tick at which this was last updated.
|
||||
|
||||
var/no_zone_count = 0
|
||||
|
||||
|
||||
|
||||
/connection/New(turf/T,turf/O)
|
||||
. = ..()
|
||||
|
||||
A = T
|
||||
B = O
|
||||
|
||||
if(A.zone && B.zone)
|
||||
if(!A.zone.connections) A.zone.connections = list()
|
||||
if(!A.zone.connections)
|
||||
A.zone.connections = list()
|
||||
A.zone.connections += src
|
||||
zone_A = A.zone
|
||||
ref_A = "\ref[A]"
|
||||
|
||||
if(!B.zone.connections) B.zone.connections = list()
|
||||
if(!B.zone.connections)
|
||||
B.zone.connections = list()
|
||||
B.zone.connections += src
|
||||
zone_B = B.zone
|
||||
ref_B = "\ref[B]"
|
||||
|
||||
if(ref_A in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[ref_A]
|
||||
if(A in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[A]
|
||||
connections.Add(src)
|
||||
else
|
||||
air_master.turfs_with_connections[ref_A] = list(src)
|
||||
air_master.turfs_with_connections[A] = list(src)
|
||||
|
||||
if(ref_B in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[ref_B]
|
||||
if(B in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[B]
|
||||
connections.Add(src)
|
||||
else
|
||||
air_master.turfs_with_connections[ref_B] = list(src)
|
||||
air_master.turfs_with_connections[B] = list(src)
|
||||
|
||||
if(A.CanPass(null, B, 0, 0))
|
||||
|
||||
ConnectZones(A.zone, B.zone, 1)
|
||||
|
||||
if(A.HasDoor(B) || B.HasDoor(A))
|
||||
if(!A.CanPass(null, B, 1.5, 1))
|
||||
indirect = CONNECTION_INDIRECT
|
||||
|
||||
ConnectZones(A.zone, B.zone, indirect)
|
||||
|
||||
else
|
||||
ConnectZones(A.zone, B.zone)
|
||||
indirect = CONNECTION_CLOSED
|
||||
|
||||
|
||||
else
|
||||
world.log << "Attempted to create connection object for non-zone tiles: [T] ([T.x],[T.y],[T.z]) -> [O] ([O.x],[O.y],[O.z])"
|
||||
del(src)
|
||||
SoftDelete()
|
||||
|
||||
|
||||
/connection/Del()
|
||||
//remove connections from master lists.
|
||||
if(ref_B in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[ref_B]
|
||||
if(B in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[B]
|
||||
connections.Remove(src)
|
||||
|
||||
if(ref_A in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[ref_A]
|
||||
if(A in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[A]
|
||||
connections.Remove(src)
|
||||
|
||||
//Remove connection from zones.
|
||||
@@ -104,13 +98,52 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
|
||||
//Disconnect zones while handling unusual conditions.
|
||||
// e.g. loss of a zone on a turf
|
||||
if(A && A.zone && B && B.zone)
|
||||
DisconnectZones(A.zone, B.zone)
|
||||
DisconnectZones(zone_A, zone_B)
|
||||
|
||||
//Finally, preform actual deletion.
|
||||
. = ..()
|
||||
|
||||
|
||||
/connection/proc/SoftDelete()
|
||||
//remove connections from master lists.
|
||||
if(B in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[B]
|
||||
connections.Remove(src)
|
||||
|
||||
if(A in air_master.turfs_with_connections)
|
||||
var/list/connections = air_master.turfs_with_connections[A]
|
||||
connections.Remove(src)
|
||||
|
||||
//Remove connection from zones.
|
||||
if(A)
|
||||
if(A.zone && A.zone.connections)
|
||||
A.zone.connections.Remove(src)
|
||||
if(!A.zone.connections.len)
|
||||
A.zone.connections = null
|
||||
|
||||
if(istype(zone_A) && (!A || A.zone != zone_A))
|
||||
if(zone_A.connections)
|
||||
zone_A.connections.Remove(src)
|
||||
if(!zone_A.connections.len)
|
||||
zone_A.connections = null
|
||||
|
||||
if(B)
|
||||
if(B.zone && B.zone.connections)
|
||||
B.zone.connections.Remove(src)
|
||||
if(!B.zone.connections.len)
|
||||
B.zone.connections = null
|
||||
|
||||
if(istype(zone_B) && (!B || B.zone != zone_B))
|
||||
if(zone_B.connections)
|
||||
zone_B.connections.Remove(src)
|
||||
if(!zone_B.connections.len)
|
||||
zone_B.connections = null
|
||||
|
||||
//Disconnect zones while handling unusual conditions.
|
||||
// e.g. loss of a zone on a turf
|
||||
DisconnectZones(zone_A, zone_B)
|
||||
|
||||
|
||||
/connection/proc/ConnectZones(var/zone/zone_1, var/zone/zone_2, open = 0)
|
||||
|
||||
//Sanity checking
|
||||
@@ -140,6 +173,18 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
zone_2.connected_zones += zone_1
|
||||
zone_2.connected_zones[zone_1] = 1
|
||||
|
||||
if(open == CONNECTION_DIRECT)
|
||||
if(!zone_1.direct_connections)
|
||||
zone_1.direct_connections = list(src)
|
||||
else
|
||||
zone_1.direct_connections += src
|
||||
|
||||
if(!zone_2.direct_connections)
|
||||
zone_2.direct_connections = list(src)
|
||||
else
|
||||
zone_2.direct_connections += src
|
||||
|
||||
|
||||
//Handle closed connections.
|
||||
else
|
||||
|
||||
@@ -163,6 +208,11 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
zone_2.closed_connection_zones += zone_1
|
||||
zone_2.closed_connection_zones[zone_1] = 1
|
||||
|
||||
if(zone_1.status == ZONE_SLEEPING)
|
||||
zone_1.SetStatus(ZONE_ACTIVE)
|
||||
|
||||
if(zone_2.status == ZONE_SLEEPING)
|
||||
zone_2.SetStatus(ZONE_ACTIVE)
|
||||
|
||||
/connection/proc/DisconnectZones(var/zone/zone_1, var/zone/zone_2)
|
||||
//Sanity checking
|
||||
@@ -193,6 +243,15 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
if(!zone_2.connected_zones.len)
|
||||
zone_2.connected_zones = null
|
||||
|
||||
if(indirect == CONNECTION_DIRECT)
|
||||
zone_1.direct_connections -= src
|
||||
if(!zone_1.direct_connections.len)
|
||||
zone_1.direct_connections = null
|
||||
|
||||
zone_2.direct_connections -= src
|
||||
if(!zone_2.direct_connections.len)
|
||||
zone_2.direct_connections = null
|
||||
|
||||
else
|
||||
//Handle disconnection of closed zones.
|
||||
if( (zone_1 in zone_2.closed_connection_zones) || (zone_2 in zone_1.closed_connection_zones) )
|
||||
@@ -222,35 +281,23 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
|
||||
//Check sanity: existance of turfs
|
||||
if(!A || !B)
|
||||
del src
|
||||
SoftDelete()
|
||||
return
|
||||
|
||||
//Check sanity: loss of zone
|
||||
if(!A.zone || !B.zone)
|
||||
SoftDelete()
|
||||
return
|
||||
|
||||
//Check sanity: zones are different
|
||||
if(A.zone == B.zone)
|
||||
del src
|
||||
|
||||
//Check sanity: same turfs as before.
|
||||
if(ref_A != "\ref[A]" || ref_B != "\ref[B]")
|
||||
del src
|
||||
SoftDelete()
|
||||
return
|
||||
|
||||
//Handle zones changing on a turf.
|
||||
if((A.zone && A.zone != zone_A) || (B.zone && B.zone != zone_B))
|
||||
Sanitize()
|
||||
|
||||
//Manage sudden loss of a turfs zone. (e.g. a wall being built)
|
||||
if(!A.zone || !B.zone)
|
||||
no_zone_count++
|
||||
if(no_zone_count >= 5)
|
||||
//world.log << "Connection removed: [A] or [B] missing a zone."
|
||||
del src
|
||||
return 0
|
||||
|
||||
return 1
|
||||
|
||||
|
||||
/connection/proc/CheckPassSanity()
|
||||
//Sanity check, first.
|
||||
Cleanup()
|
||||
|
||||
if(A.zone && B.zone)
|
||||
|
||||
//If no walls are blocking us...
|
||||
@@ -263,7 +310,7 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
//Make and remove connections to let air pass.
|
||||
if(indirect == CONNECTION_CLOSED)
|
||||
DisconnectZones(A.zone, B.zone)
|
||||
ConnectZones(A.zone, B.zone, 1)
|
||||
ConnectZones(A.zone, B.zone, door_pass + 1)
|
||||
|
||||
if(door_pass)
|
||||
indirect = CONNECTION_DIRECT
|
||||
@@ -278,7 +325,8 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
|
||||
//If I can no longer pass air, better delete
|
||||
else
|
||||
del src
|
||||
SoftDelete()
|
||||
return
|
||||
|
||||
/connection/proc/Sanitize()
|
||||
//If the zones change on connected turfs, update it.
|
||||
@@ -294,9 +342,6 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
A = temp
|
||||
zone_B = B.zone
|
||||
zone_A = A.zone
|
||||
var/temp_ref = ref_A
|
||||
ref_A = ref_B
|
||||
ref_B = temp_ref
|
||||
return
|
||||
|
||||
//Handle removal of connections from archived zones.
|
||||
@@ -400,4 +445,4 @@ Indirect connections will not merge the two zones after they reach equilibrium.
|
||||
|
||||
#undef CONNECTION_DIRECT
|
||||
#undef CONNECTION_INDIRECT
|
||||
#undef CONNECTION_CLOSED
|
||||
#undef CONNECTION_CLOSED
|
||||
|
||||
Reference in New Issue
Block a user