From 0e35706c00e04e1dabb0bc31c55683ac8d9c3557 Mon Sep 17 00:00:00 2001 From: Aurorablade Date: Fri, 6 Jan 2017 23:32:17 -0500 Subject: [PATCH] damn.... --- code/game/gamemodes/cult/cult.dm | 6 ++-- code/game/gamemodes/cult/cult_items.dm | 1 + code/game/gamemodes/cult/cult_objectives.dm | 3 -- code/game/gamemodes/cult/ritual.dm | 32 +++++++++--------- code/game/gamemodes/cult/runes.dm | 4 +-- code/game/gamemodes/cult/talisman.dm | 3 +- code/game/gamemodes/setupgame.dm | 4 --- code/game/machinery/cryopod.dm | 6 ++++ code/game/machinery/rechargestation.dm | 6 ++++ .../effects/decals/Cleanable/humans.dm | 2 +- data/mode.txt | 2 +- icons/obj/clothing/suits.dmi | Bin 158624 -> 158624 bytes 12 files changed, 37 insertions(+), 32 deletions(-) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 6a92052eed5..8df3b950679 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -41,9 +41,9 @@ var/global/list/all_cults = list() config_tag = "cult" restricted_jobs = list("Chaplain","AI", "Cyborg", "Internal Affairs Agent", "Security Officer", "Warden", "Detective", "Security Pod Pilot", "Head of Security", "Captain", "Head of Personnel", "Blueshield", "Nanotrasen Representative", "Magistrate", "Brig Physician", "Nanotrasen Navy Officer", "Special Operations Officer") protected_jobs = list() - required_players = 30 - required_enemies = 3 - recommended_enemies = 4 + required_players = 1 + required_enemies = 1 + recommended_enemies = 1 var/datum/mind/sacrifice_target = null var/finished = 0 diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index edf0912c4d6..cbbe5590475 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -7,6 +7,7 @@ force = 30 throwforce = 10 sharp = 1 + edge = 1 hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") diff --git a/code/game/gamemodes/cult/cult_objectives.dm b/code/game/gamemodes/cult/cult_objectives.dm index a84a83be688..3449e4a1c95 100644 --- a/code/game/gamemodes/cult/cult_objectives.dm +++ b/code/game/gamemodes/cult/cult_objectives.dm @@ -192,9 +192,6 @@ if(total < 15) message_admins("There are [total] players, too little for the mass convert objective!") log_admin("There are [total] players, too little for the mass convert objective!") - else if(total > 50) - message_admins("There are [total] players, too many for the mass convert objective!") - log_admin("There are [total] players, too many for the mass convert objective!") else possible_objectives |= "convert" convert_target = round(total / 2) diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index da0cdc79e94..5a01ab01ec0 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -151,7 +151,7 @@ text += "Talisman of Stunning
Attacking a target will knock them down for a long duration in addition to inhibiting their speech. \ Robotic lifeforms will suffer the effects of a heavy electromagnetic pulse instead.

" - text += "Talisman of Armaments
The Talisman of Arming will equip the user with armored robes, a backpack, an eldritch longsword, an empowered bola, and a pair of boots. Any items that cannot \ + text += "Talisman of Armaments
The Talisman of Arming will equip the user with armored robes, a backpack, an eldritch longsword, an empowered bola. Any items that cannot \ be equipped will not be summoned. Attacking a fellow cultist with it will instead equip them.

" text += "Talisman of Horrors
The Talisman of Horror must be applied directly to the victim, it will shatter your victim's mind with visions of the endtimes that may incapitate them.

" @@ -194,10 +194,9 @@ return 1 /obj/item/weapon/tome/proc/finale_runes_ok(mob/living/user, obj/effect/rune/rune_to_scribe) - + var/datum/game_mode/cult/cult_mode = ticker.mode if(ticker.mode.name == "cult") if(!canbypass == 1)//not an admin-tome, check things - var/datum/game_mode/cult/cult_mode = ticker.mode if(!cult_mode.narsie_condition_cleared) to_chat(user, "There is still more to do before unleashing [cult_mode.cultdat.entity_name] power!") return 0 @@ -210,20 +209,19 @@ if(!(CULT_ELDERGOD in cult_mode.objectives) || !(CULT_SLAUGHTER in cult_mode.objectives)) to_chat(user, "[cult_mode.cultdat.entity_name]'s power does not wish to be unleashed!") return 0 - var/confirm_final = alert(user, "This is the FINAL step to summon your dietys power, it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No") - if(confirm_final == "No") - to_chat(user, "You decide to prepare further before scribing the rune.") - return - else - return 1 + var/confirm_final = alert(user, "This is the FINAL step to summon your dietys power, it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for [cult_mode.cultdat.entity_name]!", "No") + if(confirm_final == "No") + to_chat(user, "You decide to prepare further before scribing the rune.") + return 0 + else + return 1 else//the game mode is not cult..but we ARE a cultist...ALL ON THE ADMINBUS - if(!canbypass == 1)//not an admin-tome, check things - var/confirm_final = alert(user, "This is the FINAL step to summon your dietys power, it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for Nar-Sie!", "No") - if(confirm_final == "No") - to_chat(user, "You decide to prepare further before scribing the rune.") - return 0 - else - return 1 + var/confirm_final = alert(user, "This is the FINAL step to summon your dietys power, it is a long, painful ritual and the crew will be alerted to your presence", "Are you prepared for the final battle?", "My life for [cult_mode.cultdat.entity_name]!", "No") + if(confirm_final == "No") + to_chat(user, "You decide to prepare further before scribing the rune.") + return 0 + else + return 1 /obj/item/weapon/tome/proc/scribe_rune(mob/living/user) var/turf/runeturf = get_turf(user) @@ -273,6 +271,8 @@ N.icon_state = "shield-cult" N.health = 60 shields |= N + else + return//don't do shit var/mob/living/carbon/human/H = user var/dam_zone = pick("head", "chest", "groin", "l_arm", "l_hand", "r_arm", "r_hand", "l_leg", "l_foot", "r_leg", "r_foot") diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 68b13bb05aa..8e29970b95d 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -476,7 +476,7 @@ var/list/teleport_runes = list() if(istype(ticker.mode.name, "cult")) var/datum/game_mode/cult/cult_mode = ticker.mode if(!is_station_level(user.z)) - message_admins("[user.real_name]([user.ckey]) tried to summon Nar-Sie off station") + message_admins("[user.real_name]([user.ckey]) tried to summon an eldritch horror off station") for(var/M in invokers) var/mob/living/L = M to_chat(L, "\"YOUR SOUL BURNS WITH YOUR ARROGANCE!!!\"") @@ -490,7 +490,7 @@ var/list/teleport_runes = list() if(!cult_mode.eldergod) for(var/M in invokers) to_chat(M, "[ticker.mode.cultdat.entity_name] is already on this plane!") - log_game("Summon Nar-Sie rune failed - already summoned") + log_game("Summon god rune failed - already summoned") return //BEGIN THE SUMMONING used = 1 diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm index 1d0ac22c81c..1b7d1bee5a9 100644 --- a/code/game/gamemodes/cult/talisman.dm +++ b/code/game/gamemodes/cult/talisman.dm @@ -272,15 +272,14 @@ "You speak the words of the talisman, arming yourself!") H.equip_or_collect(new /obj/item/clothing/suit/hooded/cultrobes/alt(user), slot_wear_suit) H.equip_or_collect(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back) - H.drop_item() H.put_in_hands(new /obj/item/weapon/melee/cultblade(user)) H.put_in_hands(new /obj/item/weapon/restraints/legcuffs/bola/cult(user)) /obj/item/weapon/paper/talisman/armor/attack(mob/living/target, mob/living/user) if(iscultist(user) && iscultist(target)) user.drop_item() - invoke(target) qdel(src) + invoke(target) return ..() diff --git a/code/game/gamemodes/setupgame.dm b/code/game/gamemodes/setupgame.dm index 61abe7bf39e..688566163a8 100644 --- a/code/game/gamemodes/setupgame.dm +++ b/code/game/gamemodes/setupgame.dm @@ -152,10 +152,6 @@ /proc/setupcult() var/random_cult = pick(all_cults) var/picked_cult = new random_cult() //this seems redundent as fuck - log_startup_progress("Summoning eldritch horrors...") if(!picked_cult)//shouldn't happen BUT JUST TO BE SURE LET US KNOW log_startup_progress(" Failed to select a cult datum, Shank a coder!") - else - log_startup_progress(" [picked_cult] has risen!") - //todo:add adminonly datum var, check for said var here... return picked_cult \ No newline at end of file diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index e48a5f44b32..0a582221551 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -325,6 +325,12 @@ // them win or lose based on cryo is silly so we remove the objective. if(istype(O,/datum/objective/mutiny) && O.target == occupant.mind) qdel(O) + else if(is_sacrifice_target(occupant.mind)) + var/datum/game_mode/cult/cult_mode = ticker.mode + O.owner.objectives -= O + qdel(O) + to_chat(O.owner.current, "Our gods chosen gift has gone passed our reach, we have a new goal..Objectives Updated!") + cult_mode.pick_objective() else if(O.target && istype(O.target,/datum/mind)) if(O.target == occupant.mind) if(O.owner && O.owner.current) diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index ac88d755561..343841b639c 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -92,6 +92,12 @@ A.blob_act() qdel(src) +/obj/machinery/recharge_station/narsie_act() + go_out() + new /obj/effect/gibspawner/generic(get_turf(loc)) //I REPLACE YOUR TECHNOLOGY WITH FLESH! + qdel(src) + + /obj/machinery/recharge_station/attack_animal(var/mob/living/simple_animal/M)//Stop putting hostile mobs in things guise if(M.environment_smash) M.do_attack_animation(src) diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 4c70d0bfa09..bac9244e9d3 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -24,7 +24,7 @@ var/global/list/image/splatter_cache=list() /obj/effect/decal/cleanable/blood/New() ..() update_icon() - if(ticker && ticker.mode && istype(ticker.mode.name, "cult")) + if(ticker && ticker.mode && ticker.mode.name == "cult") var/datum/game_mode/cult/mode_ticker = ticker.mode var/turf/T = get_turf(src) if(T && (is_station_level(T.z)))//F I V E T I L E S diff --git a/data/mode.txt b/data/mode.txt index ef18df98db4..53cfb4d03af 100644 --- a/data/mode.txt +++ b/data/mode.txt @@ -1 +1 @@ -extended +cult diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 2016309aaffcb99555cfba506e192545a5aff9e9..44b48beb0405bcfa075ef4a71033b9560d29c1f4 100644 GIT binary patch delta 54 zcmV-60LlNL*9oB439wxVA6NgA#b)!TA$}gWp=GeoB4G=gM0{w Md