diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index 713f6cb0a7f..d99e96d3ac1 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -50,6 +50,8 @@
var/humans_need_surnames = 0
var/allow_random_events = 0 // enables random events mid-round when set to 1
var/allow_ai = 1 // allow ai job
+ var/forbid_secborg = 0 // disallow secborg module to be chosen.
+ var/forbid_peaceborg = 0 // disallow peacekeeper module to be chosen.
var/hostedby = null
var/respawn = 0
var/guest_jobban = 1
@@ -334,6 +336,12 @@
if("allow_ai")
config.allow_ai = 1
+ if("disable_secborg")
+ forbid_secborg = 1
+
+ if("disable_peaceborg")
+ forbid_peaceborg = 1
+
// if("authentication")
// config.enable_authentication = 1
diff --git a/code/game/gamemodes/nations/nations.dm b/code/game/gamemodes/nations/nations.dm
index 15f5493543e..43db22601af 100644
--- a/code/game/gamemodes/nations/nations.dm
+++ b/code/game/gamemodes/nations/nations.dm
@@ -135,7 +135,7 @@ datum/game_mode/nations
AI.show_laws()
for(var/mob/living/silicon/robot/R in AI.connected_robots)
var/obj/item/device/mmi/oldmmi = R.mmi
- R.change_mob_type(/mob/living/silicon/robot/peacekeeper, null, null, 1, 1 )
+ R.change_mob_type(/mob/living/silicon/robot/nations, null, null, 1, 1 )
R.lawsync()
R.show_laws()
qdel(oldmmi)
diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm
index 0e9d9a0ac09..a4fcc1db00b 100644
--- a/code/game/objects/items/robot/robot_items.dm
+++ b/code/game/objects/items/robot/robot_items.dm
@@ -1,10 +1,11 @@
/**********************************************************************
Cyborg Spec Items
***********************************************************************/
-//Might want to move this into several files later but for now it works here
+/obj/item/borg
+ icon = 'icons/mob/robot_items.dmi'
+
/obj/item/borg/stun
- name = "electrified arm"
- icon = 'icons/obj/items.dmi'
+ name = "electrically-charged arm"
icon_state = "elecarm"
var/charge_cost = 30
@@ -34,3 +35,198 @@
name = "Overdrive"
icon = 'icons/obj/decals.dmi'
icon_state = "shock"
+
+#define BORG_HUG 0
+#define BORG_HUG_SUPER 1
+#define BORG_HUG_SHOCK 2
+#define BORG_HUG_CRUSH 3
+
+/obj/item/borg/cyborghug
+ name = "Hugging Module"
+ icon_state = "hugmodule"
+ desc = "For when a someone really needs a hug."
+ var/mode = BORG_HUG //0 = Hugs 1 = "Hug" 2 = Shock 3 = CRUSH
+ var/ccooldown = 0
+ var/scooldown = 0
+ var/shockallowed = FALSE//Can it be a stunarm when emagged. Only PK borgs get this by default.
+ var/boop = FALSE
+
+/obj/item/borg/cyborghug/attack_self(mob/living/user)
+ if(isrobot(user))
+ var/mob/living/silicon/robot/P = user
+ if(P.emagged && shockallowed)
+ if(mode < BORG_HUG_CRUSH)
+ mode++
+ else
+ mode = BORG_HUG
+ else if(mode < BORG_HUG_SUPER)
+ mode++
+ else
+ mode = BORG_HUG
+ switch(mode)
+ if(BORG_HUG)
+ to_chat(user, "Power reset. Hugs!")
+ if(BORG_HUG_SUPER)
+ to_chat(user, "Power increased!")
+ if(BORG_HUG_SHOCK)
+ to_chat(user, "BZZT. Electrifying arms...")
+ if(BORG_HUG_CRUSH)
+ to_chat(user, "ERROR: ARM ACTUATORS OVERLOADED.")
+
+/obj/item/borg/cyborghug/attack(mob/living/M, mob/living/silicon/robot/user)
+ if(M == user)
+ return
+ switch(mode)
+ if(BORG_HUG)
+ if(M.health >= config.health_threshold_crit)
+ if(user.zone_sel.selecting == "head")
+ user.visible_message("[user] playfully boops [M] on the head!", \
+ "You playfully boop [M] on the head!")
+ user.do_attack_animation(M)
+ playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
+ else if(ishuman(M))
+ if(M.lying)
+ user.visible_message("[user] shakes [M] trying to get \him up!", \
+ "You shake [M] trying to get \him up!")
+ else
+ user.visible_message("[user] hugs [M] to make \him feel better!", \
+ "You hug [M] to make \him feel better!")
+ if(M.resting)
+ M.resting = FALSE
+ M.update_canmove()
+ else
+ user.visible_message("[user] pets [M]!", \
+ "You pet [M]!")
+ playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ if(BORG_HUG_SUPER)
+ if(M.health >= config.health_threshold_crit)
+ if(ishuman(M))
+ if(M.lying)
+ user.visible_message("[user] shakes [M] trying to get \him up!", \
+ "You shake [M] trying to get \him up!")
+ else if(user.zone_sel.selecting == "head")
+ user.visible_message("[user] bops [M] on the head!", \
+ "You bop [M] on the head!")
+ user.do_attack_animation(M)
+ else
+ user.visible_message("[user] hugs [M] in a firm bear-hug! [M] looks uncomfortable...", \
+ "You hug [M] firmly to make \him feel better! [M] looks uncomfortable...")
+ if(M.resting)
+ M.resting = FALSE
+ M.update_canmove()
+ else
+ user.visible_message("[user] bops [M] on the head!", \
+ "You bop [M] on the head!")
+ playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
+ if(BORG_HUG_SHOCK)
+ if(!scooldown)
+ if(M.health >= config.health_threshold_crit)
+ if(ishuman(M))
+ M.electrocute_act(5, "[user]", safety = 1)
+ user.visible_message("[user] electrocutes [M] with their touch!", \
+ "You electrocute [M] with your touch!")
+ M.update_canmove()
+ else
+ if(!isrobot(M))
+ M.adjustFireLoss(10)
+ user.visible_message("[user] shocks [M]!", \
+ "You shock [M]!")
+ else
+ user.visible_message("[user] shocks [M]. It does not seem to have an effect", \
+ "You shock [M] to no effect.")
+ playsound(loc, 'sound/effects/sparks2.ogg', 50, 1, -1)
+ user.cell.charge -= 500
+ scooldown = TRUE
+ spawn(20)
+ scooldown = FALSE
+ if(BORG_HUG_CRUSH)
+ if(!ccooldown)
+ if(M.health >= config.health_threshold_crit)
+ if(ishuman(M))
+ user.visible_message("[user] crushes [M] in their grip!", \
+ "You crush [M] in your grip!")
+ else
+ user.visible_message("[user] crushes [M]!", \
+ "You crush [M]!")
+ playsound(loc, 'sound/weapons/smash.ogg', 50, 1, -1)
+ M.adjustBruteLoss(15)
+ user.cell.charge -= 300
+ ccooldown = TRUE
+ spawn(10)
+ ccooldown = FALSE
+
+#undef BORG_HUG
+#undef BORG_HUG_SUPER
+#undef BORG_HUG_SHOCK
+#undef BORG_HUG_CRUSH
+
+/obj/item/borg/cyborghug/peacekeeper
+ shockallowed = TRUE
+
+/obj/item/device/harmalarm
+ name = "Sonic Harm Prevention Tool"
+ desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH"
+ icon_state = "megaphone"
+ var/cooldown = 0
+ var/emagged = FALSE
+
+/obj/item/device/harmalarm/emag_act(mob/user)
+ emagged = !emagged
+ if(emagged)
+ to_chat(user, "You short out the safeties on the [src]!")
+ else
+ to_chat(user, "You reset the safeties on the [src]!")
+
+/obj/item/device/harmalarm/attack_self(mob/user)
+ var/safety = !emagged
+ if(cooldown > world.time)
+ to_chat(user, "The device is still recharging!")
+ return
+
+ if(isrobot(user))
+ var/mob/living/silicon/robot/R = user
+ if(R.cell.charge < 1200)
+ to_chat(user, "You don't have enough charge to do this!")
+ return
+ R.cell.charge -= 1000
+ if(R.emagged)
+ safety = FALSE
+
+ if(safety)
+ user.visible_message("[user] blares out a near-deafening siren from its speakers!")
+ for(var/mob/living/carbon/M in get_mobs_in_view(9, user))
+ if(!M.check_ear_prot())
+ M.AdjustConfused(6)
+ to_chat(M, "The siren pierces your hearing!")
+ audible_message("HUMAN HARM")
+ playsound(get_turf(src), 'sound/AI/harmalarm.ogg', 70, 3)
+ cooldown = world.time + 200
+ log_game("[key_name(user)] used a Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
+ if(isrobot(user))
+ var/mob/living/silicon/robot/R = user
+ if(R.connected_ai)
+ to_chat(R.connected_ai, "
NOTICE - Peacekeeping 'HARM ALARM' used by: [user]
")
+
+ return
+
+ user.audible_message("BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZT")
+ for(var/mob/living/carbon/human/H in get_mobs_in_view(9, user))
+ if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs) || H.ear_deaf)
+ continue
+ var/earsafety = FALSE
+ if(H.check_ear_prot())
+ earsafety = TRUE
+
+ if(earsafety)
+ H.AdjustConfused(5)
+ H.AdjustStuttering(10)
+ H.Jitter(10)
+ else
+ H.Weaken(2)
+ H.AdjustConfused(10)
+ H.AdjustStuttering(15)
+ H.Jitter(25)
+
+ playsound(get_turf(src), 'sound/machines/warning-buzzer.ogg', 130, 3)
+ cooldown = world.time + 600
+ log_game("[key_name(user)] used an emagged Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm
index ddeefa002b0..639bd65dd57 100644
--- a/code/game/objects/items/weapons/RSF.dm
+++ b/code/game/objects/items/weapons/RSF.dm
@@ -232,3 +232,76 @@ RSF
to_chat(user, "The RSF now holds [matter]/30 fabrication-units.")
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
+
+/obj/item/weapon/cookiesynth
+ name = "\improper Cookie Synthesizer"
+ desc = "A self-recharging device used to rapidly deploy cookies."
+ icon = 'icons/obj/tools.dmi'
+ icon_state = "rcd"
+ var/matter = 10
+ var/toxin = FALSE
+ var/cooldown = 0
+ var/cooldowndelay = 10
+ var/emagged = FALSE
+ w_class = WEIGHT_CLASS_NORMAL
+
+/obj/item/weapon/cookiesynth/examine(mob/user)
+ ..()
+ to_chat(user, "It currently holds [matter]/10 cookie-units.")
+
+/obj/item/weapon/cookiesynth/attackby()
+ return
+
+/obj/item/weapon/cookiesynth/emag_act(mob/user)
+ emagged = !emagged
+ if(emagged)
+ to_chat(user, "You short out [src]'s reagent safety checker!")
+ else
+ to_chat(user, "You reset [src]'s reagent safety checker!")
+ toxin = FALSE
+
+/obj/item/weapon/cookiesynth/attack_self(mob/user)
+ var/mob/living/silicon/robot/P = null
+ if(isrobot(user))
+ P = user
+ if(emagged && !toxin)
+ toxin = TRUE
+ to_chat(user, "Cookie Synthesizer Hacked.")
+ else if(P.emagged && !toxin)
+ toxin = TRUE
+ to_chat(user, "Cookie Synthesizer Hacked.")
+ else
+ toxin = FALSE
+ to_chat(user, "Cookie Synthesizer Reset.")
+
+/obj/item/weapon/cookiesynth/process()
+ if(matter < 10)
+ matter++
+
+/obj/item/weapon/cookiesynth/afterattack(atom/A, mob/user, proximity)
+ if(cooldown > world.time)
+ return
+ if(!proximity)
+ return
+ if(!(istype(A, /obj/structure/table) || isfloorturf(A)))
+ return
+ if(matter < 1)
+ to_chat(user, "[src] doesn't have enough matter left. Wait for it to recharge!")
+ return
+ if(isrobot(user))
+ var/mob/living/silicon/robot/R = user
+ if(!R.cell || R.cell.charge < 400)
+ to_chat(user, "You do not have enough power to use [src].")
+ return
+ var/turf/T = get_turf(A)
+ playsound(loc, 'sound/machines/click.ogg', 10, 1)
+ to_chat(user, "Fabricating Cookie..")
+ var/obj/item/weapon/reagent_containers/food/snacks/cookie/S = new /obj/item/weapon/reagent_containers/food/snacks/cookie(T)
+ if(toxin)
+ S.reagents.add_reagent("pancuronium", 2.4)
+ if(isrobot(user))
+ var/mob/living/silicon/robot/R = user
+ R.cell.charge -= 100
+ else
+ matter--
+ cooldown = world.time + cooldowndelay
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 3de8b868430..f89b4f6377c 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -262,14 +262,18 @@ var/list/robot_verbs_default = list(
/mob/living/silicon/robot/proc/pick_module()
if(module)
return
- var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service", "Security")
+ var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service")
+ if(!config.forbid_secborg)
+ modules += "Security"
+ if(!config.forbid_peaceborg)
+ modules += "Peacekeeper"
if(security_level == (SEC_LEVEL_GAMMA || SEC_LEVEL_EPSILON) || crisis)
to_chat(src, "Crisis mode active. Combat module available.")
- modules+="Combat"
+ modules += "Combat"
if(ticker && ticker.mode && ticker.mode.name == "nations")
var/datum/game_mode/nations/N = ticker.mode
if(N.kickoff)
- modules = list("Peacekeeper")
+ modules = list("Nations")
if(mmi != null && mmi.alien)
modules = "Hunter"
modtype = input("Please, select a module!", "Robot", null, null) as null|anything in modules
@@ -336,6 +340,11 @@ var/list/robot_verbs_default = list(
module_sprites["Noble-SEC"] = "Noble-SEC"
status_flags &= ~CANPUSH
+ if("Peacekeeper")
+ module = new /obj/item/weapon/robot_module/peacekeeper(src)
+ module_sprites["Peacekeeper"] = "peace"
+ status_flags &= ~CANPUSH
+
if("Engineering")
module = new /obj/item/weapon/robot_module/engineering(src)
module.channels = list("Engineering" = 1)
@@ -362,8 +371,8 @@ var/list/robot_verbs_default = list(
module.channels = list("Security" = 1)
icon_state = "droidcombat"
- if("Peacekeeper")
- module = new /obj/item/weapon/robot_module/peacekeeper(src)
+ if("Nations")
+ module = new /obj/item/weapon/robot_module/nations(src)
module.channels = list()
icon_state = "droidpeace"
@@ -388,7 +397,7 @@ var/list/robot_verbs_default = list(
feedback_inc("cyborg_[lowertext(modtype)]",1)
rename_character(real_name, get_default_name())
- if(modtype == "Medical" || modtype == "Security" || modtype == "Combat" || modtype == "Peacekeeper")
+ if(modtype == "Medical" || modtype == "Security" || modtype == "Combat" || modtype == "Peacekeeper" || modtype == "Nations")
status_flags &= ~CANPUSH
choose_icon(6,module_sprites)
@@ -958,7 +967,7 @@ var/list/robot_verbs_default = list(
else
overlays += "[panelprefix]-openpanel -c"
- var/combat = list("Combat","Peacekeeper")
+ var/combat = list("Combat","Nations")
if(modtype in combat)
if(base_icon == "")
base_icon = icon_state
@@ -1437,15 +1446,15 @@ var/list/robot_verbs_default = list(
radio.config(module.channels)
notify_ai(2)
-/mob/living/silicon/robot/peacekeeper
+/mob/living/silicon/robot/nations
base_icon = "droidpeace"
icon_state = "droidpeace"
- modtype = "Peacekeeper"
- designation = "Peacekeeper"
+ modtype = "Nations"
+ designation = "Nations"
-/mob/living/silicon/robot/peacekeeper/init()
+/mob/living/silicon/robot/nations/init()
..()
- module = new /obj/item/weapon/robot_module/peacekeeper(src)
+ module = new /obj/item/weapon/robot_module/nations(src)
//languages
module.add_languages(src)
//subsystems
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index d257293eac1..83467748888 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -229,6 +229,22 @@
fix_modules()
+/obj/item/weapon/robot_module/peacekeeper
+ name = "peacekeeping robot module"
+ module_type = "Standard"
+
+/obj/item/weapon/robot_module/peacekeeper/New()
+ ..()
+ modules += new /obj/item/weapon/cookiesynth(src)
+ modules += new /obj/item/device/harmalarm(src)
+ modules += new /obj/item/weapon/reagent_containers/borghypo/peace(src)
+ modules += new /obj/item/taperoll/police(src)
+ modules += new /obj/item/borg/cyborghug/peacekeeper(src)
+ modules += new /obj/item/weapon/extinguisher(src)
+ emag = new /obj/item/weapon/reagent_containers/borghypo/peace/hacked(src)
+
+ fix_modules()
+
/obj/item/weapon/robot_module/janitor
name = "janitorial robot module"
module_type = "Janitor"
@@ -414,11 +430,11 @@
fix_modules()
-/obj/item/weapon/robot_module/peacekeeper
- name = "peacekeeper robot module"
+/obj/item/weapon/robot_module/nations
+ name = "nations robot module"
module_type = "Malf"
-/obj/item/weapon/robot_module/peacekeeper/New()
+/obj/item/weapon/robot_module/nations/New()
..()
modules += new /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg(src)
modules += new /obj/item/weapon/gun/energy/gun/cyborg(src)
diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm
index dc99e5e77d9..5d6523f7913 100644
--- a/code/modules/reagents/chemistry/reagents/toxins.dm
+++ b/code/modules/reagents/chemistry/reagents/toxins.dm
@@ -1132,3 +1132,30 @@
M.electrocute_act(rand(5,20), "Teslium in their body", 1, 1) //Override because it's caused from INSIDE of you
playsound(M, "sparks", 50, 1)
..()
+
+/datum/reagent/peaceborg/confuse
+ name = "Dizzying Solution"
+ id = "dizzysolution"
+ description = "Makes the target off balance and dizzy"
+ metabolization_rate = 1.5 * REAGENTS_METABOLISM
+
+/datum/reagent/peaceborg/confuse/on_mob_life(mob/living/M)
+ M.AdjustConfused(3, bound_lower = 0, bound_upper = 5)
+ M.AdjustDizzy(3, bound_lower = 0, bound_upper = 5)
+ if(prob(20))
+ to_chat(M, "You feel confused and disorientated.")
+ ..()
+
+/datum/reagent/peaceborg/tire
+ name = "Tiring Solution"
+ id = "tiresolution"
+ description = "An extremely weak stamina-toxin that tires out the target. Completely harmless."
+ metabolization_rate = 1.5 * REAGENTS_METABOLISM
+
+/datum/reagent/peaceborg/tire/on_mob_life(mob/living/M)
+ var/healthcomp = (M.maxHealth - M.health)
+ if(M.staminaloss < (45 - healthcomp)) //At 50 health you would have 200 - 150 health meaning 50 compensation. 60 - 50 = 10, so would only do 10-19 stamina.)
+ M.adjustStaminaLoss(10)
+ if(prob(30))
+ to_chat(M, "You feel like you should sit down and take a rest...")
+ ..()
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm
index 70ba27e7dcc..0ae8bba3008 100644
--- a/code/modules/reagents/reagent_containers/borghydro.dm
+++ b/code/modules/reagents/reagent_containers/borghydro.dm
@@ -33,6 +33,15 @@
reagent_ids = list("syndicate_nanites", "potass_iodide", "ether")
bypass_protection = 1
+/obj/item/weapon/reagent_containers/borghypo/peace
+ name = "Peace Hypospray"
+ reagent_ids = list("dizzysolution","tiresolution")
+
+/obj/item/weapon/reagent_containers/borghypo/peace/hacked
+ desc = "Everything's peaceful in death!"
+ icon_state = "borghypo_s"
+ reagent_ids = list("dizzysolution","tiresolution","tirizene","sulfonal","sodium_thiopental","cyanide","neurotoxin2")
+
/obj/item/weapon/reagent_containers/borghypo/New()
..()
for(var/R in reagent_ids)
diff --git a/config/example/config.txt b/config/example/config.txt
index 5617b5ad039..51018432c3c 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -137,6 +137,14 @@ DEFAULT_NO_VOTE
## allow AI job
ALLOW_AI
+## Secborg ###
+## Uncomment to prevent the security cyborg module from being chosen
+#DISABLE_SECBORG
+
+## Peacekeeper Borg ###
+## Uncomment to prevent the peacekeeper cyborg module from being chosen
+#DISABLE_PEACEBORG
+
## Allow ghosts to see antagonist through AntagHUD
ALLOW_ANTAG_HUD
diff --git a/icons/mob/robot_items.dmi b/icons/mob/robot_items.dmi
new file mode 100644
index 00000000000..862e1be3843
Binary files /dev/null and b/icons/mob/robot_items.dmi differ
diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi
index 6ea8f69d632..63d92cae2ef 100644
Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ
diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi
index cb535c90165..4e6f781cb1b 100644
Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ
diff --git a/sound/AI/harmalarm.ogg b/sound/AI/harmalarm.ogg
new file mode 100644
index 00000000000..b9107f6e44d
Binary files /dev/null and b/sound/AI/harmalarm.ogg differ