From 0e70040810cf4d76e198e6d8f3a657eee7e14413 Mon Sep 17 00:00:00 2001 From: cib Date: Mon, 18 Feb 2013 23:30:20 +0100 Subject: [PATCH] Fix to issue #2371 Increased the simple_animal/hostile/move_to_delay, which seems to be an entirely separate value for speed. This code is so messed up. --- code/modules/mob/living/simple_animal/hostile/hostile.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index abeeb068810..c7b2aa74f9c 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -8,7 +8,7 @@ var/projectiletype var/projectilesound var/casingtype - var/move_to_delay = 2 //delay for the automated movement. + var/move_to_delay = 4 //delay for the automated movement. var/list/friends = list() var/break_stuff_probability = 10 stop_automated_movement_when_pulled = 0