Refactor /mob/unEquip. (#27720)

* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
This commit is contained in:
warriorstar-orion
2025-01-09 20:58:35 -05:00
committed by GitHub
parent 17602326bc
commit 0eafad8475
213 changed files with 587 additions and 585 deletions
+1 -1
View File
@@ -1613,7 +1613,7 @@
playsound(src, 'sound/effects/spray.ogg', 5, TRUE, 5)
var/obj/item/clothing/head/helmet/space/plasmaman/lf53_fluff/F = new(P.loc)
if(P == H.head)
H.unEquip(P, TRUE, TRUE)
H.unequip(P, force = TRUE)
H.equip_to_slot(F, ITEM_SLOT_HEAD, TRUE)
H.update_inv_head()
qdel(P)