Refactor /mob/unEquip. (#27720)

* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
This commit is contained in:
warriorstar-orion
2025-01-10 01:58:35 +00:00
committed by GitHub
parent 17602326bc
commit 0eafad8475
213 changed files with 587 additions and 585 deletions
@@ -257,7 +257,7 @@
if(istype(T, denied_type) || istype(src, T.denied_type))
to_chat(user, "<span class='warning'>You can't seem to attach [src] to [H]. Maybe remove a few trophies?</span>")
return FALSE
if(!user.unEquip(src))
if(!user.unequip(src))
return
forceMove(H)
H.trophies += src
@@ -45,7 +45,7 @@
to_chat(user, "<span class='notice'>You start planting [src].</span>")
if(!do_after(user, (2.5 SECONDS) * toolspeed, target = AM))
return
if(!user.unEquip(src))
if(!user.unequip(src))
return
target = AM
forceMove(AM)