Refactor /mob/unEquip. (#27720)

* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
This commit is contained in:
warriorstar-orion
2025-01-10 01:58:35 +00:00
committed by GitHub
parent 17602326bc
commit 0eafad8475
213 changed files with 587 additions and 585 deletions
+1 -1
View File
@@ -276,7 +276,7 @@
to_chat(wearer, "<span class='warning'>Retract parts first!</span>")
playsound(src, 'sound/machines/scanbuzz.ogg', 25, FALSE, SILENCED_SOUND_EXTRARANGE)
return
if(!M.unEquip(src, silent = TRUE))
if(!M.unequip(src, force = TRUE))
return
M.put_in_active_hand(src)
else