Refactor /mob/unEquip. (#27720)

* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
This commit is contained in:
warriorstar-orion
2025-01-10 01:58:35 +00:00
committed by GitHub
parent 17602326bc
commit 0eafad8475
213 changed files with 587 additions and 585 deletions
+1 -1
View File
@@ -386,7 +386,7 @@ GLOBAL_LIST_EMPTY(allNewscasters)
return
if(ishuman(usr))
var/obj/item/photo/P = usr.get_active_hand()
if(istype(P) && usr.unEquip(P))
if(istype(P) && usr.drop_item_to_ground(P))
photo = P
P.forceMove(src)
usr.visible_message("<span class='notice'>[usr] inserts [P] into [src]'s photo slot.</span>",\