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Refactor /mob/unEquip. (#27720)
* Refactor /mob/unEquip. * fix things found in testing * more fixes from testing * fix removal of hooded suits * fix flayers inability to deploy swarmprod * fix changeling blade activation * unnecessary parens * pass default unequip args to proc overrides * fix belts being able to forceMove into full hands
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@@ -341,7 +341,7 @@
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to_chat(user, "You add [D] to [src].")
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qdel(D)
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user.put_in_hands(new /obj/item/bucket_sensor)
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user.unEquip(src)
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user.unequip(src)
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qdel(src)
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else
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..()
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