From 0ec5e44bee2cf1d8aa7ca0ad8ca6dcec2fc9274f Mon Sep 17 00:00:00 2001 From: Couls Date: Mon, 8 Jul 2019 19:21:06 -0400 Subject: [PATCH] Mice now actually die instead of playing dead --- code/modules/mob/living/simple_animal/friendly/mouse.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index e8dff6b449c..498a7b87356 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -116,11 +116,11 @@ /mob/living/simple_animal/mouse/death(gibbed, toast) // Only execute the below if we successfully died playsound(src, squeak_sound, 40, 1) - if (!gibbed) + . = ..(gibbed) + if(!gibbed) if(toast) add_atom_colour("#3A3A3A", FIXED_COLOUR_PRIORITY) desc = "It's toast." - . = ..(gibbed) if(!.) return FALSE layer = MOB_LAYER